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Arrow S02E16 – Review

By: Keto Shimizu & Bryan Q. Miller (story)

The Story: Diggle doesn’t dig his ex-wife’s new pals too much.

The Review: I’ve been getting kind of worried about Diggle for a while, now.  Though in my mind, the core Arrow team will always be him, Felicity, and Ollie, the recent membership of Roy and Sara threatens to significantly erode his presence.  What need does Ollie have for an ex-soldier when he’s got a powerhouse and a trained assassin?  Felicity will always provide the techie know-how; Diggle’s value needs to be similarly set in stone.

Hence a Diggle-centric episode .  In a rather clever use of the show’s usual structure, the flashbacks switch from the tropical trials on the island to the desert cliffs of Afghanistan, where we see Diggle in full army gear protecting a fleeing caravan of villagers with future ex-wife (then fellow soldier) Lyla.  Over the course of the episode, as we see Diggle save a wanted criminal and mourn over the death of a boy who shot at him, his value to Team Arrow becomes a little clearer: his moral rigidity.
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Arrow S02E06 – Review

By: Ben Sokolowski & Beth Schwartz (story)

The Story: To Russia with love.

The Review: Almost every TV series, even the best ones, goes through the same pattern of growth, particularly during the early seasons.  The first season is all about setting tone: the characters’ core personalities, the general dynamics among them, the style, pace, and purpose of the show.  It’s usually the second season where things get exciting; with the basics out of the way, the writers can focus on having fun and expanding the bounds of the world they’ve created.

Arrow’s second season easily falls into this model as it steadily incorporates more and more elements from the comic book mythos which inspired the show.  In addition to passing references to particle accelerators and WWII-era genetic experiments, the show has officially opened the revolving door of DC character appearances, this time allowing Amanda Waller to step through and be her usual coercive self.*
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Justice League of America #7.1: Deadshot – Review

Matt Kindt (Writer), Carmen Carnero, Bit, Sami Basri, Keith Champagne (Artists), Matt Milla, Jeromy Cox (Colorist)

The Story: While executing a contract, Deadshot tells his life story and how he perceive the world according to the many events in his life.

The Review: We all have some characters that we generally prefer over others, one that just resonate with either our values or has a concept that is used far too well for our personal tastes. Many could name dozens of characters right off the bat and I do incorporate myself in that general statement as I could name numerous heroes and villains that I love to follow. One of them is Deadshot, a character that had a generally nihilistic and possessed no regard for his own personal life. Popularized by John Ostrander in the original Suicide Squad and brought back with great effects by Gail Simone in Secret Six, the character had a voice that suggested deep psychological issues, yet the authors always found a way to balance the depths with humor. Prior to the New 52, that character was one I especially liked.

Cut out to the reboot of two years ago and we had a new Suicide Squad with a brand new characterization for this particular character. While the new take on the character was quite different, Matt Kindt uses villain’s month in order to tell a new version of his origin, combining some of the previous iterations with new material in order to play a bit with the character before he himself take the reins on Suicide Squad. Does he succeed in creating an origin that plays with the characters strength?
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Suicide Squad #22 – Review

By: Ales Kot (story), Patrick Zircher (art), Jason Keith (colors)

The Story: Las Vegas won’t feel too “Viva” after the Suicide Squad’s through with it.

The Review: It’s a rare, beautiful thing when a new writer takes over a title and immediately it seems like the two are made for each other, feeling as close to an original creation as a mainstream book can get.  That’s how I felt—and I don’t believe I was alone on this—when Kot took over Suicide Squad in #20.  So it is with no little amazement and dismay that I discover he’ll be departing in just two more months, after #24.

Convinced as I am that this is a bad move for the series—no offense to upcoming writer Matt Kindt*—I won’t indulge in useless rants or baseless accusations.  However, I do think that given how ambivalent Kot sounds in his press release, despite his attempts to sound bravely upbeat, that this was an editorial, not a creative, decision.  If so, then it remains a baffling one, because with all the critical acclaim since Kot’s takeover, what could possibly have been so offensive that the powers-in-charge would choose to send the writer packing after only two issues?*

It can’t possibly be the violence, at least not in and of itself.  Once you’ve seen Superboy-Prime rip off someone’s arm in Infinite Crisis, or Damian Wayne getting riddled with bullets and arrows as a mechanized hulk beats him to a pulp, Unknown Soldier popping off a headshot seems quite merciful by comparison.  If sheer, bloody gruesomeness was the problem, wouldn’t Swamp Thing and Animal Man have been cancelled by now?
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Suicide Squad #20 – Review

SUICIDE SQUAD #20

By: Ales Kot (story), Patrick Zircher (art), Jason Keith (colors)

The Story: You will need to pay someone pretty well to head-shrink these folks.

The Review: It’s been ten issues since I Dropped this title, not so much from an egregious level of quality as for simply a lack of interest.  While Adam Glass had the right idea for the tone of this book, he seemed to lack a clear vision for the series and the characters never managed to take off under his pen.  For a cast criminals, each with their own psychoses, they were rather dull as a group.  Glass suffered more from a lack of inspiration than lack of talent.

So it’s pretty exciting to see what a new writer can do with the material, especially one who’s pretty new to the game.  Now, I’m sure Kot has his fans elsewhere, but as far as mainstream superhero goes, he’s definitely an unknown—so there’s always a chance you might get to witness firsthand what might be the start of a breakout run for the writer.  And from the get-go, things look very promising, as Kot displays an instinctive handle on the title’s unique qualities.
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Arrow S01E03 – Review

By: Greg Berlanti, Marc Guggenheim, Andrew Kreisberg (story)

The Story: If arrows work so well against bullets, how do you explain the Spanish empire?

The Review: As a show grows, it usually does one of two things: keep on doing what it does best or constantly trying new things in an attempt to reinvent itself—or perish.  Following my usual pattern of analogizing things to NBC sitcoms, I give you two examples: 30 Rock and Parks and Recreation.  At some point, 30 Rock embraced its weirdness and never looked back, perhaps to its detriment.  Parks and Rec, meanwhile, continues to evolve week by week.

In the end, Parks and Rec remains nearly as solid as it began, while 30 Rock has waxed and waned as it struggles to find new variables to fit into its comedic formula.  Arrow will do well to emulate the P&R strategy.  It simply cannot sustain itself with a weekly pattern of Ollie taking down yet another scummy CEO in an urbanized “Monster of the Week” format.  Thankfully, we see the show continuing to take steps to break up the rut before it digs itself too deep.
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Suicide Squad #10 – Review

By: Adam Glass (story), Fernando Dagnino (art), Matt Yackey (colors)

The Story: Harley shows off the psycho in psychologist.

The Review: I don’t wish this on anybody, but in my experience, there are three ways for the magic to run out in a relationship.  Sometimes, you’re chugging along fine and then, like a bolt out of the blue, it happens and you’re left dazed afterwards.  Sometimes, it’s a gradual sapping away, with you helplessly but lethargically watching as it proceeds to its eventual doom.  And sometimes, you don’t realize it’s happened until it already has and it’s too late.

I feel that third situation pretty much sums up my feelings toward this title.  Maybe an issue or so ago I sensed not all was right, but only during this issue did I suddenly realize how tired and disinterested I was in reading it.  It all comes down to the fundamental truth about stories: you either have to love the tale being told, or you have to care about its characters.  In this case, I can’t honestly say either one of those things is working out for me.
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Suicide Squad #9 – Review

By: Adam Glass (story), Fernando Dagnino (art), Matt Yackey (colors)

The Story: It’ll take more than loose teamwork to kill the man who can’t be killed.

The Review: Gosh, this week sure has been one for mini crossovers, hasn’t it?  By now, you’ll have grasped the qualities of a strong tie-in: a story which can stand on its own, without having to pick out plot points from a completely different series; the issue doesn’t feel like a jarring departure from the kind of reading you’ve come to expect from the title; and most importantly, it doesn’t feel like a waste of the series’ monthly dosage.

In nearly every respect, this issue offers the opposite of all that.  Last time, the Squad had only just received their marching orders to take down the irritatingly unkillable Resurrection Man.  This issue opens on the man who won’t die, lying on the dirt, done in by a headshot (accidental, as it turns out—Deadshot’s aim isn’t quite what it once was just yet).  Next to Mitch Shelley is a hysterical woman named Kim, apologizing to his cadaver for something.  Unless you read Resurrection Man #8 (which I did not, having given it up three issues before), you will have no idea what went down between the Squad’s last issue and this one.
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Suicide Squad #8 – Review

By: Adam Glass (writer), Federico Dallocchio (artist), Matt Yackey (colorist)

The Story: And Amanda Waller wonders why she never gets called a people person.

The Review: Perhaps the reason why team books are so popular is because they have a built-in potential for variety.  Since each character presumably brings something different to the table, you don’t have to stick to any one kind of story or tone for too long.  Of course, this requires the writer to make sure each team member actually does have a unique voice and background.  If everyone acts and talks the same, what’s the point?

Suicide Squad runs pretty close to this kind of problem.  This issue sports a couple scenes where Waller interacts with Savant and Deadshot, and aside from slight variations in their choice of words, they tend to have the same acidic sarcasm (“I’m sick of being head cheerleader.”  “Do I look like your mamma, Lawton?”).  Unlike the colorful tapestry of characters you had in Gail Simone’s Secret Six, this series has a general sameness to its proceedings which it rarely varies.

To focus the lens a little closer, let’s look at Waller.  Throughout the issue, she spouts pretty much the same threatening demeanor she does all the time.  This would be easier to handle in brief doses, but Glass seems content to let her ramble on even when no one’s listening, like in her rant to the comatose Harley: “Thank God we had a warehouse full of patsies to pin the riot and your escape on!  For all anyone knows, you never left Belle Reve and went on a crazy killing spree looking for that psychotic excuse of a boyfriend of yours.”  Besides the pointless anger, it just seems like an excuse to cover some exposition without much effort.
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Secret Six #33 – Review

by Gail Simone (script), J. Calafiore (art), John Kalisz (colors), and Travis Lanham (letters)

The Story: The Six fight for their (after)lives against Prince Ragdoll and his legion of demons.

The Review: Secret Six has been on absolute fire lately, and the conclusion of this latest, and very strong, arc comes to a rousing conclusion without any letdowns whatsoever.  Quite honestly, this is one of those issues where there’s just so much to rave about.

Perhaps the first and most crucial thing to touch upon, however, is how Simone once again taps not just the awesome team dynamic of the seeks, but the emotional ties that bind them together.  Scandal’s decision between Knockout and her team as well as Ragdoll’s recognition of his having a new family are definite highlights that really hit home.  It never ceases to amaze just how emotionally powerful Secret Six can really be.

Each character also has their moment.  Catman, for instance, meets his mother again and it’s one of the best scenes of the series.  Confronted with a grotesque and bloodthirsty torturer for a parent, the resulting scene is both repulsive and touching.  It feels so, so wrong for this to be a feel-good moment for Catman and this comic, but that’s what it is, and the disturbing paradox is testament to Simone’s skill.

Or what about Deadshot?  Once again, badassery looms in his whole-hearted dedication to almost anarchic violence.  Simone again uses Deadshot’s complete ambivalence to matters of life and death as a means of showing that, at his heart, he does actually care about his team.  Much like with Catman, it’s another paradox that works so, so well.
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Birds of Prey #11 – Review

By: Gail Simone (writer), Pere Perez (artist), Nei Ruffino (colorist)

The Story: When Catman threatens to throw a man off a building, don’t take it too seriously— it’s just foreplay.

The Review: Simone has pretty much made a career in comics crafting characters that always get personally invested in their vendettas.  Unlike the vast canon of DC heroes who do good because it’s the right thing to do, Simone’s characters do things exclusively because it feels right to do it.  She just loves to tread that sticky gray area of ethics.

Even so, she makes it clear there are still shades of gray, with her Secret Six definitely in the darker area and the Birds of Prey often (but not always) in the light.  Huntress and Catman are among the few characters that truly toe the line directly at the center, which perhaps explains their undeniable attraction to each other.  The former is counted as a hero and the latter a villain—technically—but their actions bring them to the opposite sides of the tracks frequently.

Lately Catman’s been moving steadily toward the darker end, and whether or not he’ll wind up staying gets brought up this issue.  The fact Simone can play with such a pivotal development for him in a title he’s not even featured in shows the luxury she has in writing these characters almost exclusively.  In a way, Catman can only be at his most vulnerable in this title, with the woman who understands his inner conflict the most (his teammates certainly don’t; Deadshot’s response to Catman’s soul-baring:  “Okay.  Let’s stop talking before we get into a weird area.”)

Aside from the more personal drama happening beneath the surface, Huntress and Catman’s chemistry is off the hook.  These are two highly volatile personalities being put into explosive situations in close proximity—you do the math.  And then you have to remember Simone can make the slightest interactions enjoyable.  Black Canary: “I brought chili.”  Oracle: “Wait.  Your chili?”  “Cleans your sinuses right out.”  “Dinah, your chili cleans everything out.”
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Secret Six #24 – Review

by Gail Simone (writer), J. Calafiore (art), Jason Wright (colors), and Travis Lanham (letters)

The Story: Secret Six becomes a western as Sheriff Scandal and her crew fight to protect a small mining town.

What’s Good: This month, Simone decides to place the Six in the Wild West.  It’s totally out of continuity and most of them don’t know each other.  It’s a wacky idea that I can’t help but wonder how Simone arrived at, but it works if only for its nuttiness.  After all, the Six is a dysfunctional comic as is; why not make it more off-kilter by randomly switching its genre while retaining its characters?  The comic ends up feeling like a kooky dream sequence or fantasy; I myself kept imagining, that somewhere, Ragdoll was passed out, drooling, in front of a TV playing late-night Western movies, a tray of bad sushi in his lap.

Part of the joy of this comic comes from seeing where our characters end up, how they act, and what roles they occupy in this Wild West world.  Scandal as Sheriff is a great choice, Deadshot having a glowing “dead eye” was a nice touch, and Ragdoll as the town fool was simply wonderful.  I adored Ragdoll’s Punch and Judy puppet shows, which were brilliantly, and manically, written.
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Suicide Squad #67 – Review

by Gail Simone & John Ostrander (writers), J. Calafiore (art), Jason Wright (colors), and Swands (letters)

The Story: It’s Suicide Squad vs. Secret Six as Amanda Waller decides she wants Deadshot back and won’t take no for an answer.

What’s Good: As an issue of Secret Six, this really is a lot of fun.  There’s a scene that brings the bizarre Bane/Scandal relationship to new heights, as Bane interrogates Scandal’s date and essentially acts like the girlfriend father from hell.  Meanwhile, Ragdoll of all people finds himself in the hilariously awkward position of being the voice of reason.  The entire scene is absolute gold, largely because of how deadpan Bane is through it all.

This month also marks the first time we see Black Alice in action as a full member of the team, and sure enough, she fits quite nicely, bringing a brash, utterly unsubtle element to the team.  Simone and Ostrander also bring back her diary narration, which is just as fun as last month.  Her perceptions of her new teammates are all really enjoyable, particularly her summary of Jeanette.
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Secret Six #16 – Review

by Gail Simone (writer), Peter Nguyen (pencils), Doug Hazlewood & Mark McKenna (inks),  Jason Wright (colors), and Travis Lanham (letters)

The Story: Floyd and Thomas aid a grieving father while Black Alice petitions for a spot on the team.

What’s Good: While I did find the last big Secret Six arc to drag a little at times, it’s clear that the series is back in form.  Simone’s one-shots and shorter arcs have often been strongest, and so it’s only fitting that we get a few of these to recalibrate the series.  It’s watching these demented characters operate on a day-to-day level that has always proved fascinating, especially insofar as how they approach an average day on the job or how they interact with each other under “normal” circumstances.

And make no mistake, Simone shows once again that she knows her way around “demented.”  The serial killer introduced at the start of the comic is a prime example.  That Simone is able to breathe so much life into a new, background character  is really remarkable.  In just a few pages, she manages to give this guy such a distinct voice, one that’s all kinds of creepy and twisted and will have you once again wondering how Simone gets away with what she does given Secret Six’s place in the DCU proper.

New additions to a team are always rightfully to be viewed with scrutiny, and Simone effectively proves this issue that Black Alice is not only a character who fits the Secret Six absolutely perfectly in tone and character, but she also convinces me that I’d want to see Alice on a monthly basis.  She’s esoteric, nutty, and odd coherent.  She fits so well and brings such vitality, that I’m surprised we’ve not seen her sooner in Secret Six.  It’s clear that she belongs here, and she already shows this month that she carries very interesting, and mostly hilarious, dynamics with every person on the team.  Her comments to Ragdoll and Jeanette are highlights.

In the end, Secret Six this month is everything the series should be: twisted from cover to cover, yet bringing the laughs throughout.  It’s the perfect balance of dark badassery and black humour, it adds a wonderful new character, and we even get a Deadshot/Catman team-up, a dynamic that has always proved fruitful for Simone.
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