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Weird Worlds #2 – Review

By: Too many to list—check out the review.

The Story: Lobo experiences the perils of messing with midgets; Garbage Man finds that bullets are overrated; and Tanga discovers Bruk comes in only one, intriguingly potent flavor.

The Review: It’s very difficult for new characters to break into superhero comics.  There’s just too much competition, what with unceasing demand for more titles from the big names, or the leagues of B or C-listers waiting in the wings for a turn in the spotlight.  Writers find it easier to introduce newbies by having them join a title’s supporting cast or adding them to a team comic.  Rarely do all-new characters get to support their own title.  That being said, the special structure of Weird Worlds seems just the thing to buck that trend.

This time around, Kevin VanHook writes Lobo with a lot more finesse than last issue.  Even though Lobo spends most of his time brawling as usual, his tactics are more refined.  He plays on his mark’s arrogance with purpose, revealing his professionalism in a very clever, satisfying way.  Even though the direction of this series remains pretty vague, VanHook drops a clue in S’glayne’s background hinting this storyline may play into potentially more organized and malicious criminal forces in the future.  If VanHook can capitalize on that to give some more layers to Lobo than relentless machismo, that’d be a big step up for the character.  Jerry Oroway continues to offer serviceable art; his action still looks kind of stiff and cartoony, but the details he gives to the tech and space backgrounds are nice touches.
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