
By: Chris Roberson (writer), Khary Randolph (art), Mitch Gerads (colors), Ed Dukeshire (letters) & Bryce Carlson (editor)
The Story: Benjamin & Tara continue trying to escape from the supposedly bad aliens that have descended upon Earth.
What’s Good: I said in some other recent review that strong art is vitally important to a comic book because it can help the comic remain interesting when the story hits a lull. Stories are going to do that because that is simply how drama works and strong art is what keeps you from saying, “Boring!” and possibly dropping the series (especially in this brutal comic sales environment where there are too many series chase a shrinking pool of readers).
That’s a round about way of saying that the art is (again) a very strong point for Starborne #3. In reviews of the first couple issues on this site I’ve spoken about the strength of Khary Randolph’s loose, cartoony style. I think it is more effective for this series when the characters are running and jumping, but it still works pretty well even when the characters are standing around more (as they are in this issue). So, let’s take a second to talk about Mitch Gerads’ colors. Starborne is a cosmic book and coloring is very important to putting the reader in a “cosmic” frame of mind. The action going on in a story like Starborne is a level of non-realism that is well beyond a typical superhero book, so normal color palates aren’t going to cut it and there are a few panels in this issue where Gerads just kinda cuts loose with a whole spectrum of colors to emphasize the fantastical nature of that element of the story.
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Filed under: Boom! Studios | Tagged: Boom! Studios, Bryce Carlson, Chris Roberson, Dean Stell, Ed Dukeshire, Khary Randolph, Mitch Gerads, review, Starborn, Starborn #3, Starborn #3 review, Starborne | 2 Comments »