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Deadly Hands of Kung-Fu #1 – Review

By: Mike Benson (Writer), Tan Eng Huat (Penciller), Craig Yeung (Inker), Jesus Aburtov (Color Artist), VC’s Joe Sabino (Letterer), Dave Johnson (Cover Artist)

The Story:
When someone kills your partner, you gotta do something about it. Even if you’re a pacifist.

The Review:
You won’t have to skip to the end to understand my grade for this issue. It stands for Disappointed.

I am in the habit of never looking at preview pages for a book I’m looking forward to, and I was looking forward to Deadly Hands of Kung-Fu. Unfortunately, this comic makes me second guess that practice, as I could have found out ahead of time the significant flaws of this comic, which show up even within the first four pages. In these pages, Leiko Wu, a skilled martial arts hero with nearly a hundred comic appearances (based on the Marvel Chronology Project) has a four-page fight sequence until she is literally ripped in half by the villain Razorfist. That’s a problem for another paragraph, because I first must address the ineffective artwork on display.

The characters are often out of proportion and inconsistent with their environment, and sometimes even with the other characters they are meaning to interact with. The first three panels on the first page show problems of basic perspective, and the third panel with the dramatic villains suddenly takes place in an entirely different space than the second, with figures that are not to scale nor placed properly. In a martial arts comic, where fighting stances/forms and choreography are key elements, these are significant problems indeed.

And these problems continue throughout the book. Shang-Chi, our title’s hero, does get into a fight in, of all the exotic locations, a nondescript alleyway, but again the fight is quite simple, at best, with maybe one cool move that somehow connects two people several feet away with both of his feet. Okay, I’ll give him two if we count the catching of a knife midair.

I’m not sure if the credit belongs with the writer or the penciller. Huat’s work here feels unpolished, because of the problems I’ve mentioned before as well as some fairly basic choices for panel layouts and expressions, in conjunction with some spotty anatomy. I can justify a lot of this if it’s a deliberate artistic choice of style (and/or a lack of experience) but the worst offense is in simply not being able to capture the title hero in any conceivable likeness. Bluntly, the main character cannot even appear to be Chinese, in facial features or in hair color (which switches to brown halfway through.) The pencils are not helped by the inks, which lend a scratchy quality brings more confusion than clarity, no sense of line weight, or depth of field. Nor is the colors particularly helpful either. Every surface is given texture and multiple shadows, adding to a lot of visual confusion.
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Avengers World #3 – Review

by Jonathan Hickman, Nick Spencer (Writers), Stefano Caselli (Artist), Frank Martin, Antonio Fabela, Edgar Delgado (Colorists)

The Story: It’s Shang-Chi versus Gorgon atop a flying dragon. How much more kung-fu can you get?

The Review
: I love martial arts. To be a bit more precise, I love martial arts as depicted in fiction, with their choreography, their effects, the slow-motions and all the hyperbole related to the genre. It might be unrealistic, it might even be a bit of an insult to true masters of physical prowess and perfection, but there’s no denying the fact that as far as visuals go, it can be very entertaining.

Few comics these days actually try to represent the genre at its very core. Even some titles published years before like The Immortal Iron Fist did not solely focus on this particular element, yet shone when they did present it at its best. However, this issue seems like a homage to older Bruce Lee movies, yet one that possess a definite super heroic vibe that makes things even bigger. However, does all this kung-fu action manage to make this issue enjoyable or does it end up only as a mess?

For what it tries to bring to readers, this issue is definitely one of the more enjoyable in the short tenure of this series. Focusing solely on Shang-Chi and his battle against Gorgon, the leader of the Hand and its many deadly ninjas, this issue brings a boatload of action in the best of ways. There is an inherent exaggeration of some regular tropes, yet played in a very serious light that makes this definitely entertaining as far as depiction of violence is done.
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Avengers World #1 – Review

by Jonathan Hickman, Nick Spencer (Writers), Stefano Caselli (Artist), Frank Martin (Colorist)

The Story: Problems arise in a lot of areas on Earth, as the collaboration between S.H.I.E.L.D. and the Avengers start now.

The Review: I wasn’t exactly sure what to expect when I first opened this issue. With this being a clear spin-off of the larger Avengers narrative of Jonathan Hickman, it’s a bit unclear what makes this book different. While it is detached from the structure that Hickman developed and it does try to connect with some of the A.I.M. threads that Nick Spencer has installed with his Secret Avengers run so far, there is a certain problem that doesn’t make the book what it could very well be.

That problem is a lack of a certain angle. It’s not particularly humorous, it’s not something that displays more character work or even something that tries to implement big new ideas. It might seem like a boring book, but it isn’t at all, despite this particular flaw.

One of the actual strength here is the use of the large roster, with both Spencer and Hickman using many characters aptly as the story is divided in multiple areas in the book. While Captain America and Bruce Banner are on a S.H.I.E.L.D. helicarrier, many teams with characters like Hyperion, Smasher, Cannonball, Hawkeye and plenty more are put on display, with most of them actually contributing through their voice or action for the story. It’s not the entire team, but it is a bit different from the regular title in the respect that not all of them are window-dressing, which is nice.
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Avengers #23 – Review

by Jonathan Hickman (Writer), Leinil Francis Yu (Artist), Sunny Gho, Paul Mounts (Colorists)

The Story: The Galactic Council gives one last push for the Avengers to reach Earth and save it as the titular team needs to save the day.

The Review: It’s always a bit disheartening to see something done wonderfully in one aspect, yet somewhat fails in another one. Enjoying anything is to accept its strengths and weaknesses, letting both get together for a cohesive experience. However, when there are two extremes, it leaves for a somewhat confusing experience, neither knowing it was superb, weak or simply acceptable.

This is pretty much what happens in this issue of Avengers, as it pretty much close to the bigger cosmic parts of the storyline attached to Infinity, doing it in a way that does feel satisfactory.

Giving one final focus on those cosmic characters for this event, Hickman present how these characters have evolved during this storyline, with one last hurrah given to them. With a few choice lines said by them and a particularly memorable action scene near the very end of the issue, Hickman does more with those beloved characters than most did with them in the last two years. Those that really liked the Giffen and DnA era of cosmic Marvel will be pleased to see Gladiator, Ronan and Kl’rt being so preeminent and awesome here.
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Avengers #16 – Review

Jonathan Hickman, Nick Spencer (Writers), Stefano Caselli (Artist), Frank Martin (Colorist)

The Story: A big robot comes crashing down on the Avengers as we see some development on Starbrand and Nightmask.

The Review: It must be really hard to write a proper team book. Having to juggle with different characters, different personalities that can clash together as they face bigger threats that the members might not be able to overcome all on their own. We can all name some team books that are or were more successful than others, yet what made them so memorable for us? Was it the fact that each characters were important and distinct enough so that we got to see enough of them in order to grow to like them? Was it the numerous large or innovative problems they had to solve? Was it simply the action, seeing the characters display their fighting abilities and powers in ways that were impressive?

Many could argue that it takes a bit of all three elements named earlier in order to make a really good superhero team book. When all these things align, we know that we have something that we’ll look forward to each month. However, does Avengers, by the standard of this issue, possess these elements?

Plot wise, I’d have to say that this issue does deliver in a lot of ways, as both Hickman and Spencer advance several elements that can catch the interest of the readers while advancing the main plotline. Here, not only we catch up with what happened in all those early and confusing issues dealing with what happened to the planet, but we also see Nightmask and Starbrand again, two characters that had been teased as being quite important to the future of this title. While both plotline are significant for their own reason, the writers balance them quite well, giving us the burgeoning awareness of Starbrand and his discovery of what he can do and what he has become with the more action-oriented Avengers part. Of course, the issue also delves into other parts as well, as this arc does use what has been built before in order to prepare for Infinity.*
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Avengers #15 – Review

AVENGERS #15

By: Jonathan Hickman, Nick Spencer (Writers), Stefano Caselli (Artist) Frank Martin, Edgar Delgado (Colorists)

The Story: As the signal is constantly sent from the Perth site in Australia, the Avengers tries to understand what it is as what it does as they try to stop the madness it causes.

The Review: I have to admit, it is refreshing to see this title being written differently in the past few issues. From what we could see, the pattern that had been seen was that we’d get some action, some exposition and a whole lot of teasing and hinting at something larger. Starting with the prelude to Infinity that began with the latest issue, the whole pacing and the presentation has changed, for the better.

Sure, we still get some exposition, teasing and action, yet the amount in which Hickman and Spencer does so varies by a large margin. Instead of showing quick glimpses of action and of the general situation, both writers focus on a single situation and allow it to develop completely as the Avengers tries to deal with it. It is a much more satisfying read as we can see the depth and the gravitas of what they have to solve.
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Avengers #14 – Review

AVENGERS #14

By: Jonathan Hickman, Nick Spencer (Writers), Stefano Caselli (Artist), Frank Martin (Colorist)

The Story: The Avengers check out the sites that have been altered by Ex Nihilo as they deal with the multiple repercussions of his actions.

The Review: I had said once that this run on Avengers was full of wonderful ideas, yet almost no execution for them, that there was a lot of build up for close to no payoff. For the last thirteen issues, the book was planting seeds for further stories, giving us some pretty solid visuals and some terrific actions, yet those aren’t always enough or synonymous to a great book. Jonathan Hickman needed to do better as we knew he surely could.

Well, while I cannot say that this issue really paid up for all these previous issues, it can definitely be seen that Hickman is beginning to use all those issues so far. In this issue, the whole team is seen as they try to deal with just what Ex Nihilo has unleashed on their Earth as he tried to make the planet sentient. Here, Hickman and Spencer goes in full scientific mode in a way that is close to Warren Ellis as they gives us the full explanation to what is exactly happening and what the effects of these sites has on the rest of the planet. Giving us a whole unfamiliar and catastrophic scenario, it is there that we see just why the Avengers are so large a team under their pen as the threat they are dealing with is nothing short of planetary.
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Avengers #6 – Review

AVENGERS #6

By: Jonathan Hickman (writer), Adam Kubert (art), Frank Martin (colors), and Cory Petit (letters)

The Story:  Just who is the new Captain Universe and what forboding message does she have for the Marvel Universe?

The Review:  First, the good news:  the art is very much improved from Kubert’s first issue.  Last issue, I wasn’t sure how much of the improvement was REALLY owing to Kubert’s efforts and how much of it was only thanks to the switch in colorists, given how wonderful Frank Martin’s work always is.  This month, there can be no doubt: Kubert has tightened up his pencils.  Things no longer looked at all rushed, giving us the “high-budget,” polished, top-shelf work we usually expect from Kubert.  This makes him a good fit for a book like this: I’m so used to seeing Kubert draw big event comics that at this point, my brain is basically conditioned into thinking “this is important!” when seeing his work.  Basically, I think we can put his rushed performance on Avengers #4 in the rear-view mirror now; this is the Kubert you were probably expecting.

Sadly, while the artwork is improved, I’m not really sure that I can say the same for the script.  Hickman gives us another issue largely focused on one of his new Avengers, which remains a good plan of action for the series.  The problem is that, unlike Smasher last month, this new Captain Universe just….isn’t very interesting.  Much like last month, her origin is pretty by the books but unlike last month, we don’t have a strong, sympathetic character with which to prop that up.  Stricken with a happy dose of amnesia, Tamara Devoux is simply too much of a blank slate to carry the issue on her own.  As for her the Captain Universe sentience inhabiting her body, it’s really more of a walking, talking portent more than a real, sympathetic character.
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Spider-Island: Deadly Hands of Kung-Fu #1 – Review

By: Antony Johnston (writer), Sebastian Fiumara (pencils), John Lucas (inks), Dan Brown (colors), Joe Sabino (letters) & Alejandro Arbona (editor)

The Story: Shang Chi, the Master of Kung Fu, runs into some of the Immortal Weapons for the Iron Fist stories during Spider-Island.

What’s Good: Two reasons to buy this… One, if you’re a Shang Chi fan you’ll want to see what he’s up to.  He’s one of those guys who is a cult favorite, but just cannot carry his own ongoing title.  So, if you want to see him, you have to look out for him in miniseries like this one or when he pops up in the pages of other comics.  This is a pretty good Shang Chi story as he has gotten spider powers (along with the rest of NYC), but is trying to figure out why he has these powers when a few others have been exempted AND why he is having disturbing dreams featuring the Immortal Weapons (who were created during Brubaker and Fraction’s great run on Iron Fist).  It’s fun and quick and features a lot of action.

This is also a comic to get if you like comic art.  I had seen the name Fiumara associated with this title and assumed that meant Max Fiumara.  Then I opened the issue and noticed how completely different this looks than Max’s art and was investigating whether the inker could possibly be having that HUGE of an effect.  Then I noted that this comic was penciled by Sebastian Fiumara.  Different artist (duh!), but really nice nonetheless.  One of the great things about these tie-in miniseries at Marvel is that the editors don’t just farm out art chores to Marvel regulars who aren’t on ongoing books.  Often they give the art chores to up and comers, giving you a chance to see something new and different.  Sebastian is one to keep an eye on because this art kicks ass.  You have wildly energetic characters (important with Shang Chi) that are drawn as if the artist has actually seen someone doing martial arts before (rather than just finding photo reference online).  He has that mix of proper anatomy and rough sketchiness that I so enjoy about artists like Riley Rossmo.  Great panel and page layouts too for those of us who find a bunch of rectangles really boring.  Really nice coloring from Dan Brown too where he matches his coloring to the roughness of the line art.
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Amazing Spider-Man #666 – Review

by Dan Slott (writer), Stefano Caselli (art), Marte Gracia (colors), and Joe Caramagna (letters)

The Story: Life is good, and very busy, for Peter Parker, but unbeknownst to him, more and more people in New York City are gaining spider-powers.

What’s Good: Apparently, Dan Slott and the rest of the crew in the Spider-office take that $3.99 price-tag really seriously.  This is a lot of comic book.  It’s 30 pages of dense storytelling, packed with characterful dialogue and narration that’s entertaining, regardless of the exposition.  It’s also amazing quite how many bases Slott touches upon in these 30 pages.  Not only does Slott set the stage for Spider-Island in ever conceivable way, he also gives us an update on more or less every nook and cranny of Peter Parker’s world.  As a result, the number of characters in this book is pretty damned massive, but because Slott keeps it, for the most part, tightly focused on Peter, Spider-readers won’t get lost.

What’s even more remarkable is what a firm grasp Slott has on this immense cast.  Obviously, his Peter Parker is great, but everyone elses’ dialogue is fun and energetic and every character has his or her own distinct voice.  With so many characters on hand, here, that’s pretty impressive.

All in all, this is just a really big, well-rounded package.  It sets up the state for Spider-Island quite well and will leave you ready and willing to dive in, but more than that, you get a little taste of literally everything and everyone relevant to Slott’s run on ASM thus far.  No stone is left unturned, and as a result, you get a Spidey comic that really feels like a Spidey comic.  With so much in this book, this is a pretty immersive experience, one that really brings you into Peter’s world.

Of course, Caselli’s art doesn’t hurt.  It’s as lively and energetic as ever and while Caselli often puts a lot on the page, in both content and panels, it’s never confused or claustrophobic.  Whether it’s a dialogue scene or an action scene, Caselli’s work always feels fast-paced.
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Fear Itself #3 – Review

by Matt Fraction (writer), Stuart Immonen (penciller), Wade von Grawbadger (inker), Laura Martin & Larry Molinar (colorists), and Chris Eliopoulos (letterer)

The Story: A major Marvel hero dies at the hands of Skadi/Sin, the final member of the Worthy is chosen, and Thor tries to escape prison and rush to Midgard’s aid.

The Review:  I’ve really been enjoying Fear Itself thus far, but I’ve been pretty honest in saying that the sub-text and tone of the story was often more interesting than the hammer-laden story itself.  I’ve really loved that inclusion of desperation and anxiety that has made the book feel relevant, current, and a surprisingly smart read.

So yeah, cue my disappointment when Fraction basically forgets about that sub-text altogether this month, instead focusing on the Worthy stomping about with their hammers and a crapload of action scenes.  It’s not a bad comic in itself, but certainly a letdown given what we’ve been getting, as the book immediately becomes less nuanced and a whole lot simpler.  It’s dangerously close to going from being a book that’s a reflection of the times, to being “just another” superhero comic event.

There’s a lot of fighting, yes, but things also seem to move slowly.  Thor’s inevitable escape from Asgard seems a little more long-winded than it needed to be, for example.  In other cases, pre-event hype hurts the book: the identity of the last member of the Worthy, crowned this month, has been known for quite some time now.  I mean, even the book’s cover more or less gives it away.

On the other hand, there are definitely things to like about the issue.  The ending, for example, is very well plotted and sequenced and delivers the “shit just got real” effect that was clearly intended, particularly given the deceased characters’ identity and his/her last words.  Things definitely feel a lot more dangerous and the superhero community, and the world itself, continues to look vulnerable and truly in danger, not an easy feat in superhero comics.   While some might have predicted it, the death is nonetheless one that’ll hit home for a lot of readers, as it should.

The end result is one that shows much of what the last page of last month’s issue told.  That is, it emphasizes the powerlessness of the Marvel Universe’s heroes in the face of this threat.  From the Hulk running rampant and tossing Betty around, to the major Marvel characters who die and transform to join the Worthy, to a pitiful last stand late in the issue, the point is driven home.
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Secret Avengers #10 – Review

by Ed Brubaker (writer), Mike Deodato & Will Conrad (art), Rain Beredo (colors), and Dave Lanphear (letters)

The Story: Steve Rogers and his Secret Avengers rush to save Shiang-Chi and halt Zheng Zu’s plans for resurrection.

The Review:  Secret Avengers #10 is one of those difficult issues to review in that while it does nothing wrong, it also doesn’t do anything terribly right.

There’s nothing really emotionally powerful, compelling, or witty about this issue.  Frankly, there’s also not a lot here that you’ve not seen before.  It’s ultimately just a giant action scene resolving exactly as you most likely thought it would.  In this sense, it may even be accused of being phoned in a bit.

But once you lower your expectations and realize that you’re getting your average superhero comic, there is stuff to like here.  For starters, the art by Mike Deodato and Will Conrad is very, very strong and truly one of Deodato’s better outings.  The action is superb, feeling incredibly fast and fluid.  Movements are smooth and dynamic and the fights are acrobatic, all-encompassing, and quite a lot of fun.

Valkyrie fans will also get a real kick out of this issue, as she goes one on one with John Steele.  The resulting fight is a real “hell yeah” where Valkyrie is concerned and shows her for the badass that she really is.  She’s a character that doesn’t often get the love she deserves, so this was pretty awesome.  It also showed some interesting development in Steve Rogers’ place as team leader; unlike last time in his dealings with Steele, Rogers delegates a fight that he has a personal stake in, letting Valkyrie take Steele instead, what with her being more capable of handling the super-soldier than Rogers himself.  It’s a point that’s dwelt on a bit by Brubaker towards issue’s end, and it shows a maturity to Rogers’ character that is probably the smartest part of the issue.
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Secret Avengers #8 – Review


by Ed Brubaker (writer), Mike Deodato (art), and Rain Beredo (colors)

The Story: The Secret Avengers try to defend Hong Kong against Shang-Chi’s father and his rampaging hordes while Max Fury and John Steele set up an ambush.

What’s Good: While it’s  not quite as awesome as the past few issues, rest assured that Secret Avengers remains a very good title in this, its second arc.  Essentially, some of the pulpy kung-fu goodness gets toned down a bit this month, but that only makes it an issue that’s clearly an easy one for Brubaker to write; it feels quite a bit like his Captain America in tone, at times.

Part of the reason for this is the Shadow Council.  Since the comic returned to Earth, Brubaker has done a fantastic job with these guys.  They’re a pulpy secret society, but this month they also come across as the kind of covert commando operation that Brubaker writes so well.  It makes them fun to read and ominous, yet highly capable bad guys.  Steele and Max Fury also make for compelling and very dangerous adversaries.  Their presence and their actions make this month’s issue into something of a spy book, and I quite enjoyed it.  This makes for a book that’s fast, but also one involving scheming, planning, ambushes, and diversions.

The real star this month though is Mike Deodato, who puts out excellent work this month as Brubaker allows him to go wild.  The action scenes are nothing short of incredible and the layouts and splashes are expertly done.  Everything is fluid and dynamic, and really, really cool.  Put in Deodato’s always polished look, and you’ve got a very nice looking comic.
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Shadowland #5 – Review

by Andy Diggle (writer), Billy Tan (pencils), Victor Olazaba (inks), Guru eFx (colors), and Joe Caramagna (letters)

The Story: The battle for New York City comes to its conclusion.

What’s Good: What, besides the fact that this is the final issue and that this mess of an event is finally over?

In all seriousness, though, my thought while reading this issue was that it could’ve been hell of a lot worse.  The event comes to a nice enough end and the point it leaves Matt at is a nice one and a natural fit for the character that holds hope for future creative teams.  While Shadowland has been many things, few of them good, Daredevil fans can breathe a sigh of relief that no irreparable damage is done to the character and nothing truly catastrophic is inflicted upon the series.

Basically, Shadowland was only ever meant to take Matt from point A to point B.  The story was cobbled together as a means to get him there.  Perhaps that ends up being the reason why this issue ended up being better than I expected.  While not particularly good, it finally shows us what that point B is, which was always probably the most well thought out portion of Shadowland even before we knew what it was.

As a result, the last couple of pages are quite good and very Daredevily, as is his disappearance from Shadowland.

Billy Tan also has some bright spots this month, particularly when it comes to the action scenes.  I loved the battle between Lord Daredevil and Iron Fist.
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Secret Avengers #7 – Review

by Ed Brubaker (writer), Mike Deodato (art), and Rain Beredo (colors)

The Story: Steve Rogers and friends fight to protect Shang Chi while the Prince of Orphans and Valkyrie journey to Fu Manchu’s tomb.

What’s Good: With Secret Avengers #7, Ed Brubaker proves that Secret Avengers’ massive upshot in quality as of #5 is here to stay.  As I said with last month’s issue, this is what we were expecting from an Ed Brubaker covert ops Avengers book, not bland trips to Mars.  This sudden turn is nothing short of brilliant, particularly in that it brings together everything that Brubaker does so well.

First off, you’ve got your pulp, specifically the kung fu breed that’ll really wet the appetites of fans of Brubaker’s Iron Fist run.  From the bad guy (Fu Manchu) to the sheer amount of awesome kung fu fighting, parts of this issue feel like kooky fun from a bygone era, updated in 2010, and that’s exactly the sort of thing that we’ve been getting for years from quality Brubaker comics, particularly Iron Fist and Incognito.  All told, the martial arts base of this arc continues to be absolutely wonderful.

But it’s not just that; Brubaker also lives up to the conspiratorial, shadowy, covert ops part of the equation, something that was also somewhat lacking in the first arc.  This feels like a Steve Rogers spy book at times, with great mysterious enemies that can only just barely be fathomed.   The Shadow Council is as foreboding as ever, and seeing Thorndrake secretly worshipping some Cthulian statue was delicious.  Better still is the emphasis on Rogers’ keeping the teams activities a secret, something that hasn’t really been broached since the first issue.

I’ve complained last month about the continued lack of team dynamic.  Brubaker, on the one hand, is slowly making it clear that this isn’t a conventional Avengers team; really, it’s closer to “Steve Rogers and friends.”  Regardless, we still get subtle character moments this month of the sort we’ve been lacking for some time.  Ant-Man’s youthful eagerness and consequent sloppiness and Rogers’ tactful encouragement of him were high points, while the Prince of Orphans’ team-up with Valkyrie led to a really neat dynamic that was also all kinds of badass.

All told, this was just the sort of issue that, thematically, brought everything together.  Much like the team-up of Fu Manchu and the Shadow Countil, this issue was a wonderful balancing and mixing of retro pulpiness and shadowy conspiracies that led to the comic I’ve always hoped Secret Avengers would be.
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Secret Avengers #6 – Review

by Ed Brubaker (writer), Mike Deodato (art), Rain Beredo (colors), and Dave Lanphear (letters)

The Story: Steve Rogers and co. look to halt the resurrection of Shang-Chi’s father.

What’s Good: I’m happy to report that the sudden upsurge in quality with last month’s issue continues in a big way this month, with this new story-arc really playing to Ed Brubaker’s strengths.  Finally, Secret Avengers truly feels like a Brubaker comic.  Were the series to have started out like this, I never would have felt disappointed by it.

Secret Avengers #6, and this whole arc by the looks of it, is Ed Brubaker through and through, doing what he does best.  There’s that wacky pulp element that’s present in all of his work; the ninjas, kung fu, and major presence of Shang-Chi and his father, Fu Manchu, make sure of this.  This is that wonderful sort of retro comic goodness that Brubaker does so well.

Moreover, Secret Avengers finally lives up to its mission statement.  The book actually is starting to feel like a real black-ops superhero team, something which all the Mars stuff didn’t allow for.  There’s a wonderful sequence where Steve narrates by outlining a plan, while said plan plays out on the page.  Better still, this plan features breaking into a museum exhibit in a skyscraper, including the mandatory elevator shaft rappelling scene.  It’s incredibly slick and feels like a superhero heist film.

Then there’s the involvement of the Shadow Council, the masked bad guy, the sudden ambushes, the scheming bad guys, and the digging for mysterious artifacts.  All of it leads to an excellent cloak and dagger feel.  The comic ends up being a blend of modern superhero, 70s pulp, and Indiana Jones styled adventure.  There’s just so much to like here.  It’s a beautiful mix of enjoyable elements, all of which Brubaker excels at.

It certainly doesn’t hurt that Mike Deodato continues to truck out excellent work.  Things are dark, as they should be, and the bad guys are foreboding but pulpy.
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Shang-Chi: Master of Kung Fu Black & White One Shot – Review

By Jonathan Hickman (writer), Kody Chamberlin (artist), Mike Benson (writer), Tomm Coker & C.P. Smith (artists), Charlie Huston (writer), Enrique Romero (artist), Robin Furth (writer), Paul Gulacy (artist)

The Story: The good ol’ days of Marvel’s mighty, black and white grindhouse megazines are given a loving homage in this anthology starring the Master of Kung-Fu.

The Good: Being a shameless fan of grindhouse, kung-fu, and nostalgia, I found it hard not to enjoy this comic.  The design of everything from the expertly lettered cover, black and white pages, and hilarious faux advertisement on the back cover were all wonderful choices that really gave this the look and feel of those oversized magazines Marvel used to publish in the 70s. It’s also very refreshing to come across a comic that is so shamelessly committed to having a good time. Of the four stories comprising this retro-themed anthology, Hickman’s story “The Annual Race to Benefit Various And Sundry Evil Organizations And Also The Homeless. Now With Beer And Hot Dogs” (and yes, I swear to God that is the name of the story) is by far the most ridiculously entertaining one.  Granted, Shang-Chi plays second fiddle to none other than Deadpool, but what the hell, when Hickman includes a fully functional gameboard within his plot I’m willing to overlook paltry details like the absence of the main freaking character.  The other stories here were much more conventional, but every bit as satisfying.  Of those, I thought the story by Huston and Romero best captured the look and feel of the old Gulacy Shang-Chi stories, and the prose story by Furth and Gulacy was an unexpected delight.  This was a vastly different book than anything Marvel’s currently doing, and I was very pleased with the finished product.

The Not So Good: Although I quite enjoyed the retro design of this book, I can’t say that it’s going to appeal to everyone.  This comic utterly lacks the melodrama, spandex, and face-punching antics of the typical superhero comic, and that alone is bound to drive away tons of readers.  Benson’s story was an admirable effort, but didn’t quite resonate with me in the way I wanted it to.  The use of Chinese(?) characters in the dialogue balloons become quickly tiresome, and for me anyway didn’t add anything to the overall reading experience.  However, that being said, if Marvel should ever choose to do more Shang-Chi stories, I hope they’ll bring Tomm Coker on board, as his gritty, Sienkiewicz-styled art perfectly complimented this kind of story.

Conclusion: I was honestly surprised with how much I liked this book, and would love to see Marvel use this format more often to dust off some of their forgotten heroes.  Can’t go wrong with 48 pages of kung-fu goodness.

Grade:  B

-Tony Rakittke

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