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Warlord of Mars #12 – Review

By: Arvid Nelson (writer), Stephen Sadowski (illustrator), Shane Rooks (colors), Joseph Rybandt (editor), Edgar Rice Burroughs (creator)

The Story: Heretics of Mars, Part 3: Using his father’s talent for telepathy, Carthoris has discovered a second amulet of the kind worn by the caretaker of the great atmospheric factory that keeps Mars habitable. When he and tars Tarkas realize where it must have come from, they realize that someone is in great danger and Carthoris must save them.

The Review: I am now totally wrapped up in the intrigue and character of this 3-issue spacer between A Princess of Mars and Gods of Mars. It took me until the second issue to realize that this arc is a story about Carthoris and I love Dynamite’s vision of him. He is not yet the assured young warrior prince man who will later heroically rescue the love of his life, Thuvia of Ptarth. He is in the first blush of independence from his mother, quick with a sword, but controlling his anger and impatience with difficulty. It’s a thin line for a writer to walk to write a teenager well, but Carthoris is heroic and uncertain and unwise, while showing the seeds of the greatness he will eventually grow into. Kudos to Nelson for making such a sympathetic character that we’re still happy to see get slapped around by Tars Tarkas when he needs it. I wasn’t sure how I felt about Sola playing the role of the fool in this story, but I think if the audience Dynamite is aiming for is not necessarily people who have read Barsoom before, it should work. By the same token, after having seen Dejah Thoris in the driver’s seat in Napton’s series, her more standard role as damsel in distress feels a bit underused.
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Warlord of Mars #11 – Review

By: Arvid Nelson (writer), Stephen Sadowski (artist), Shane Rooks (colors), Joseph Rybandt (editor), Edgar Rice Burroughs (creator)

The Story: Carthoris and Tars Tarkas are in it deep as they are shot down by the Warhoon. And Dejah Thoris is trying to puzzle through the mystery of who framed John Carter while navigating the intrigue between the Jeddak of Zodanga and the Hekkador of the Therns.

What’s Good: OK, by the second part of this three-part arc, I’m really digging the story. I like the mystery of the planted amulet, the steward’s death, the murder of the atmosphere plant worker, the madness of the other, and the slow, suggestive reveal of the Therns and Zodangans. I get that this is a set-up arc, to bridge the last few months of that ten years while Carter is back on Earth, and I’m good with that. I love seeing both Dejah and Carthoris in action, especially the son. He’s a character with obvious growth to do, and a lot to prove and that’s fun. I also loved the telepathy he’s got. Quite cool.

Artwise, I’m enjoying Sadowski’s work on the Tharks, the thoats, the atmosphere factory, the mad keeper, and Tars Tarkas. Sadowski’s Tharks are much larger than Lui Antonio’s and match more closely Roberto Castro’s (which themselves are closer to the green men Burroughs described as engines of destruction). I also enjoyed the newer designs of the Heliumite fliers, complete with stirrups, but my favorite visuals were Carthoris. Sadowski’s young, driven, conflicted hero works for me.

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Warlord of Mars #10 – Review

By: Arvid Nelson (writer), Stephen Sadowski (artist), Shane Rooks (colors), Joseph Rybandt (editor), Edgar Rice Burroughs (creator)

The Story: In the time since John Carter has gone back to Earth, Barsoom mourns his loss and a son has been born to him. The Zodangans and the Therns seem to be hanging about with Dejah Thoris on their minds, when an assassin tries to kill her.

What’s Good: However much I loved Dynamite’s Princess of Mars adaptation (the first nine issues of this series), I’m pleased that it is done so that I can be transported to places and situations on Barsoom that I have not seen before (as Nelson and Napton are taking us). The new Zodangans (ever the rascally enemies of Helium) and the religion of the Therns are such situations. The plotting and counter-plotting has my interest and this issue did what a starting book in an arc should do, which is launch a story with enough momentum to get the reader to want to follow the arc. Artwise, Sadowski brought some different visions to the series. His pyramids and the lair of the Therns were intriguing, as was the hurtling flight of Carthoris and Tars Tarkas across the Martian wastes.

What’s Not So Good: I miss Lui Antonio. We really got spoiled by his beautiful art. Sadowski is certainly a competent artist, but the style change for the series feels drastic. The style is darker and scratchier and more realistic (as opposed to heroic and grand). Dejah Thoris is not the woman whose beauty has started wars, but is simply a woman. Tardos Mors does not seem to be the commanding figure that has ruled the twin cities for five centuries, but simply a man. Even the Zodangans, so beautifully portrayed in previous issues with heroic figures and short brush cuts are now lanky, long-haired figures whose postures seem sniveling compared to those admirable warriors who committed suicide to signal surrender to Heliumite forces. Additionally, whereas I felt that Antonio cleaved pretty closely to Burroughs’ original vision of a largely nudist society, Sadowski through more clothing onto the figures, which seems to me stylistically closer the later stories in Burroughs’ Mars series. I don’t mind which style Dynamite picks (the pulp covers always went with clothed figures), but the sum of the stylistic differences in the art was jarring.

Conclusion: As a hard-core Barsoom fan, I’m going to continue with the series, but the art switch really got me down. Hopefully, Sadowski grows on me. Or they bring back Antonio. Recommended for people like me.

Grade: C

-DS Arsenault

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