
By: Scott Snyder & Jeff Lemire (story), Marco Rudy (artist), Dan Green & Andy Owens (inks), Val Staples (colors)
The Story: Time flies when you’re dying, apparently.
The Review: I may never have the evidence to prove it, but I strongly suspect it was not Snyder and Lemire’s original intention to write a two-issue prologue to their crossover event. With the #0 issues coming up, I think they wanted to ensure the body of their story didn’t get cut off right in the middle by a sudden “secret origin” tale. To that end, I think they adapted their prologue to leave us at an exciting, but not crucial, juncture of the arc.
Otherwise, the prologue in itself isn’t all that interesting, certainly not enough to merit two whole issues. Most of the action involves the characters mindlessly cutting their way through the endless tide of Rot minions, and this kind of thing feels more suited to a superhero book than the usually tone and concept-focused Swamp Thing—or Animal Man, for that matter. If all this bloodiness helped demonstrate some of the characters’ skills or powers, it might be worth the time spent, but there’s nothing new here, so it mostly feels like a way to eat up extra pages.
Snyder and Lemire also spend an inordinate amount of time summing up points from previous issues. As in Animal Man #12, this benefits potential bandwagon-jumpers (and I tend to question how many of those there are), but no one else. Most of us consist early fans already know all the basics by heart: who belongs where in the hierarchy of the Rot, the Red, and the Green, how the three natural forces interact, and the strength of the enemy in question. Hearing it all again just makes you impatient, especially when the characters start treading over information introduced in the same week’s companion issue (“It’s as we said in the swamp.”).
The only real useful bit to come out of this issue that also has the value of being new information is Abby’s questioning of Anton Arcane’s return. Initially, I thought it seemed natural that the avatar of the dead would have the power to return from death as often as he pleased. Didn’t he say in #10 that he’s sired a ton of offspring? That gave me the impression he’s been kicking it over and over in this world for ages, but then Abby claims, “Once an avatar dies, there should be no bringing them back.” So what power is the Rot tapping into to contradict such tradition?
Then you have the even more confusing task of figuring out what exactly happens at the end of the issue. Spoiler alert—Alec and Buddy eventually find themselves back in the real world after a surprisingly brief sojourn in the Rot, only to discover a year has passed (announced by Anton in a sing-songy, “She’s been dead for twenty-five years!” kind of moment) and the Rot has already won. But is this the real world? If it is, that means we’ve not only skipped over a huge chunk of time, we’ve also missed two major plot threads somewhere in there: Cliff’s ultimate fate and Abby’s attempt to make contact with the Rot’s Parliament of Decay.
I haven’t missed Yanick Paquette to much since Rudy started taking over so many issues, but this time I desperately wished Paquette had handled art duties. Rudy starts off strong, but as the issue goes on, his lines grow looser, his composition more generic, and his paneling less dynamic. By the last few pages, Buddy’s face, with its flat, oversized eyes and unusually wide bone structure, is practically unrecognizable from what he looks like in the opening. Rudy also skimps on the action, suggesting rather than showing the characters’ movements. For example, what exactly is Maxine doing during the battle with the Rotlings? It looks uncannily, if inexplicably, like she’s shooting Starfire-like energy blasts from her hands.
Conclusion: All in all, a less than spectacular first outing on one of the most highly anticipated storylines of the year, but it has plenty of potential to redeem itself—once September is over.
Grade: B
– Minhquan Nguyen
Some Musings: – Call me crazy, but it feels like the Red is definitely working at a disadvantage in fighting the Rot, doesn’t it? How is an agent of the Red supposed to maintain a tether to the surface world like Swamp Thing can? As Alec remarks, a preternaturally long tail “would be…disgusting,” as would a giant blood vessel, as Buddy pitched in Animal Man #12.
Filed under: DC Comics, Reviews | Tagged: Abigail Arcane, Alec Holland, Andy Owens, Animal Man, Anton Arcane, Buddy Baker, Dan Green, DC, DC Comics, Jeff Lemire, Marco Rudy, Maxine Baker, Rotworld, Scott Snyder, Swamp Thing, Swamp Thing #12, Swamp Thing #12 review, the Green, the Red, the Rot, Val Staples | Leave a comment »