
By: Michael Green & Mike Johnson (writers), Mahmud Asrar (artist), Dave McCaig (colorist)
The Story: Supergirl’s first trip to the Big Apple, and it’s under crisis. Perfect timing, right?
The Review: Look, I love big, drawn-out action scenes as much as the next guy. That opening chase sequence in the newest Casino Royale is a sequence of beauty that I still haven’t gotten tired of. But there’s a big difference between watching and relishing each punch, kick, flip, dash, jump, shot, blast, and explosion in, say, a ten-minute piece of big-screen cinema, and seeing a truncated, stationary version of the same thing across however many pages of comics.
Admittedly, it also makes reviewing a little harder. I mean, how much can you really say about an issue that’s just one big punchfest, as this one is? You can comment on the creative uses of superpowers, I suppose. Supergirl does employ a few neat tricks in her battle against four Worldkillers, like releasing her internal energy through her skin in an outward blast. That’s another skill set we’ve never seen her cousin employ, so we should see how that evolves later.
Sometimes it’s not just the raw power that makes for entertaining reading, but the special tactics employed on the fly. When Reign conveniently mentions that “Only a Worldkiller can defeat another Worldkiller,” Supergirl makes the quick, sensible inference from that statement and forces one of them to strike down the other. More significantly, she does so in rather brutal fashion; had Reign been less concerned for her comrades, one of them would certainly have died from Supergirl’s attack. This unhesitating use of extreme violence will be something else we can look to cause drama later, especially once Superman gets involved with her life.
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Filed under: DC Comics, Reviews | Tagged: Dave McCaig, DC, DC Comics, Kara Zor-El, Krypton, Mahmud Asrar, Michael Green, Mike Johnson, Reign, Supergirl, Supergirl #7, Supergirl #7 review, Worldkillers | Leave a comment »
