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FF #3 – Review

FF #3

By: Matt Fraction (story), Michael Allred (art), Laura Allred (colors), and Clayton Cowles (letters)

The Story: The mysterious visitor from beyond the veil turns out to be more familiar than thought, telling tales of a horrifying (and pretty ludicrous) villain.  Also, the Yancy Street Gang strikes!

The Review:  I had high expectations for this book and as such, I ‘d be lying if I didn’t say that the first issue disappointed me a bit insofar as nothing much seemed to happen.  Then, last month, it started to click.  Now, with the third issue, I think this might stand along Hawkeye as among the very best books Marvel is currently publishing.

The reason for this is one word: fun.  That is really the best and perhaps only word I can use to describe this issue.  It’s off-kilter, it’s genuinely funny, it has a team with great chemistry, it’s thoroughly mad-cap, it’s human, and it’s clear that the creative team is having a great time putting it all together, which really shines through in their work.
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Fantastic Four: Season One – Review

By: Roberto Aguirre-Sacasa (story), David Marquez (art), Guru E-FX (colors)

The Story: Marvel sees the success of Superman: Earth One and says “how can we do this bigger, faster, and better? Release 4 times as many! That will make them special!

The (Real) Story: After getting cosmic powers from some space phenomenon…thing, the “Fantastic Four” try to redefine their lives. This all takes place in the early 1960s–wait, what’s that? Oops. It all takes place in the second decade of the 21st century…

The Writing: Here’s something annoying–for a story that is supposed to update the origins of characters, DON’T WRITE HALF OF IT AS A THROWBACK TO THE STYLE THEY FIRST APPEARED! AAAAAHHHHH!!!!!!! This isn’t a poorly-written story at all, it just doesn’t feel like Aguirre-Sacasa had much interest in giving us a real update. There might be some changes here and there, but overall, it’s pretty much the same. Every so often we get a “hey look, this is present day!” in the form of iPhones and whatnot, but then there’s a Stan Lee throwback that brings in back to 1960. There’s a difference between a timeless story and a story without a time. It’s like Sacasa was attempting nuance…but the nuance failed.

Daredevil #10 – Review

by Mark Waid (writer), Paolo Rivera (pencils), Joe Rivera (inks), Javier Rodriguez (colors), and Joe Caramagna (letters)

The Story: Daredevil cuts Mole Man’s twisted romance short.

The Review:  This issue is a key example of why I enjoy Mark Waid’s take on Daredevil and why it’s been so critically beloved in general.  It features Matt battling a gigantic subterranean monster and dueling Mole Man in a diamond mine.  It so happens that I’m currently re-reading Brian Bendis’ celebrated run and it’s amazing just how different Waid’s story is.  Quite simply, Mark Waid is turning pre-conceived notions of what constitutes a “Daredevil story” on its head and continues to challenge limits and expand the kinds of stories that can be told about old horn-head while still staying true to the character.

Fighting Mole Man and giant monsters in subterranean monsters seems totally contrary to the “street-level” Daredevil comic, and yet it works here simply because Waid imbues it with enough pure fun and daring-do to still make for an enjoyable read.  Morever, despite the crazy circumstances, Waid accompanies it with narration by Matt that keeps it tied to the character.  Even in these wild situations, the story remains tied to Matt’s psyche and character so, in this sense, this still feels like a “Daredevil comic” despite monsters and moloids subbing for thugs and hoods and giant caves standing in for the mean streets of Hell’s Kitchen.  While it’s refreshing and fun, it’s still the life of a superhero very much through Matt’s eyes and THAT is ultimately what makes it feel truly “Daredevil” above all else.

Waid also does a great job in his writing of Mole Man, who is perhaps surprisingly competent in physical combat, giving his fight with Daredevil a vaguely slapstick feel that fits Paolo Rivera’s style perfectly.  Waid’s depiction of Mole Man is very engaging as well – he’s pathetic and disturbed, but not “evil”.  Basically, Waid makes it much more nuanced than he’d necessarily have to.  He gives us a peak into a disturbed mind, which leads to a fully realized, three-dimensional villain.
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FF #5 – Review

by Jonathan Hickman (writer), Barry Kitson (art), Paul Mounts (colors), and Clayton Cowles (letters)

The Story: The siege on Old Atlantis comes to a head as Sue comes to learn what Reed’s been keeping from her.

What’s Good:  With Old Atlantis under siege, Hickman gives us an issue that is both epic and desperate.  Seeing Sue and Alex stand against hordes of angry Atlanteans and Moloids, war engines and all, is exciting and grandiose.  All told, it both looks and reads impressively.  I loved seeing Alex play hero and unleash some real power.

Better still is Sue’s encounter with an “evil Reed.”  Her reaction is well-written and the whole thing, and really this whole issue, continues to turn the alter-Reeds into not only a credible villainous contingent, but one that’s downright frightening.  This month’s evil Reed in question, particularly in his treatment of Sue, is ice cold chilling and overall, the tone in which Hickman writes the Reeds goes a long way in making them a not only unique, but also very threatening enemy.  Sue’s confronting her Reed about all this is also a moment that is written sincerely and genuinely.

There’s also a little two-page interlude in which Alicia Masters plays grief counselor with Ben.  It may sound like this would be jarring, given that it comes out of nowhere, but it’s a nice little reprieve.  It’s heartfelt and Kitson’s Thing looks almost too adorable with his frowny demeanor.  It was only two-pages, but I could’ve done with more of this.

Barry Kitson’s art continues to be a major boon for FF moving forward.  His work has a slightly old school feel that brings a great deal of liveliness and energy to go along with the detail and general artistic horsepower.  His armies of monstrous looking Old Atlanteans and mole things look great, and his facial expressions on the various Reeds and the very slimy Mole Man are well done.  I also like his take on Sue, who has a distinct face as opposed to just being another good-looking blonde in the Marvel U.
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FF #4 – Review

by Jonathan Hickman (writer), Barry Kitson (artist), Paul Mounts (colorist), and Clayton Cowles (letterer)

The Story: The Doom conference on Reeds continues as Sue, Alex Power, and Spider-Man raise to stop a civil war erupting in Old Atlantis.

The Review:  A single good concept can go a long way in carry a comic.  In this case, the continuing conference of FF bad guys led by Victor von Doom continues to be a very, very good concept.

There’s something so naturally awesome about the idea of a group of bad guys having a meeting in the Baxter Building about how to beat Reed and Hickman does a fantastic job of portraying the various personalities on display here.  Each villain is a different sort of bad guy and it’s so much fun watching them bounce off one another.  From Doom’s arrogance, to Diablo’s sly villainy, to the Wizard’s evil, this is great stuff.  Hickman also does an uproarious job in writing the Mad Thinker, who is everything his name suggests he is.  Throw in Reed, Val, and Nathaniel and this is merely an opportunity for Hickman to have strong personalities clash.

Furthermore, as grave and serious as the subject matter of this meeting is, there’s a constant undertone of humor, as you may expect given the cast involved.  From Reed’s telling Doom of what the his fellow Reeds do to the Dooms they find, to Reed’s muttering “this is a disaster,” this is just so much fun to read.

Also fun is the art provided by Barry Kitson.  I really like Steve Epting as an artist, but while his darker style suited the tone of the “Three” arc and the death of Johnny, he was quite the right fit for the FF moving forward.  Kitson brings a brighter more upbeat style that serves the series much better.
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