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Gears of War #3 – Review

By Joshua Ortega (Writer), Liam Sharp (Art), and Johnny Rench & Carrie Strachan (Colors)

Some Thoughts Before The Review: Gears of War has been a surprisingly entertaining series so far, even though it’s really a “for fans only” type of thing. While it isn’t breaking any new ground and hasn’t yet done anything essential for the overall Gears storyline, the comic definitely succeeds in translating the gritty violence and machismo of the game to the page. The biggest flaw is the fact that nothing of consequence has happened so far. Furthermore, there doesn’t really seem to be much in the way of plot development. Sure the mindless action has been pretty fun, but it runs the risk of becoming tiresome. Maybe Gears of War #3 will prove to be something of a game-changer and give the series the direction that it has been sorely lacking.

The Story: Jace barely manages to land the plummeting helicopter, and the group of soldiers find themselves a long way from home. During the long walk from the wreckage, Marcus, Dom, and company come across an outpost full of “stranded” people that were unable to reach Jacinto, left struggling to survive in the aftermath of Emergence Day. With the stranded needing protection and the soldiers needing a form of transportation, the two groups come to a mutual agreement. Also, lots of Locusts meet a violent end throughout the issue…as expected.

What’s Good: That Joshua Ortega finally manages to work in some plot development in between all the action and violence. It does wonders for a series that has been incredibly shallow for two issues. With the group now in charge of protecting someone other than themselves, maybe Ortega can actually begin to work in the character depth necessary to put together a story that provides more than just a mindless action fix.

What’s Not So Good: That it is still totally up in the air whether or not the Gears of War comic series will actually connect to the game in any meaningful way. The initial previews said that the series would lead into the plot for Gears 2, but I don’t see any signs of that happening yet. That might wind up being the biggest factor surrounding whether or not I stick with the title to the end.

Conclusion: A step up for the series, Gears of War #3 provides what the comic adaptation has so desperately needed. On the other hand, I am still not sure whether or not early promises are being kept. At least the action delivers and it all looks pretty nice.

Grade:  C+

-Kyle Posluszny

Gears of War #2 – Review

By Joshua Ortega (Writer), Liam Sharp (Artist), and Johnny Rench (Colorist)

Some Thoughts Before The Review: Common sense leads one to the understanding that you shouldn’t go into a Gears comic expecting something exceptional. With that in mind, I found myself pleasantly surprised by how successfully Gears of War #1 brought the game’s world and conflict to the comic page. Now the question is whether or not a plot can be developed well enough to make the series worth picking up each month.

The Story: The squad fights back against the Locust ambush that began last issue, and then heads back to base for some down time. The break in the action allows the book to focus on character work for a bit before throwing the soldiers back into the fray. I wish I could say a bit more concerning the story, but that’s about all that happens in this one.

What’s Good: When the book focuses on the action and tough-guy personalities, it works extremely well. The artwork effectively brings the violence and war-torn environments to the page, something that I still find a bit surprising. As for the writing, I have to applaud the fact that I could easily imagine John DiMaggio reciting nearly every line of Marcus Fenix dialogue. Sure it’s standard tough-guy, action movie stereotype type stuff, but it is what I expected and (in some ways) hoped for. Simply put, the book delivers the Gears of War experience pretty well. If that sounds appealing to you in any way, then I am sure you will find something to like here.

What’s Not So Good: The attempts to give the characters depth feel forced and, as such fall pretty flat. It doesn’t work all that well in the game and the same goes for the comic. Also worth mentioning is how little actually happens in this issue. I still can’t figure out if a plot is being developed or how any of the events are crucial to the story in Gears of War 2.

Conclusion: Gears of War #2 delivers some good action and style, but it’s severely lacking in the substance department. While it is undoubtedly a fun read for fans of the game, I question whether it really deserves the $3.99 price tag. Something big needs to happen in the next issue to prove that this comic is really something a fan should bother investing in.

Grade: C+

-Kyle Posluszny

Gears of War #1 – Review

By Joshua Ortega (Writer), Liam Sharp (Artist), and Johnny Rench (Colorist)

The Story: Taking place roughly two months after the end of the first Gears of War game, hero Marcus Fenix and a new recruit, Jace, are out on patrol searching for any survivors of a brutal Locust attack. They find a few, one a familiar face, and kill quite a few Locusts along the way.

What’s Good: How well the creative team nails the feel of the Xbox 360 game. The art, dialogue, and story all do a wonderful job of using the atmosphere and characters to great effect. If you’re looking for a story about tough guys killing monsters using excessive violence, you can’t do much better than this. As a fan of the game, I couldn’t be more satisfied.

What’s Not So Good: As you probably guessed, this isn’t exactly the deepest comic on the stands. The characters are your generic military tough guys, the violence may be too much for some to handle, and the comic never really rises above its videogame roots. Also, the storyline is written assuming that you have played the game at some point, so those unfamiliar with Gears may find themselves wondering about certain references.

On the technical side, the dark coloring muddies up and confuses a scene or two, but this is only a slight annoyance in an otherwise good looking book.

Conclusion: Action junkies and Gears fans should really take the time to check out this comic. It faithfully translates everything that made the game such a success into an enjoyable, visually impressive book. A mindless, yet pleasant surprise in every way.

Grade: B

-Kyle Posluszny

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