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Hinterkind #2 – Review

By: Ian Edginton (story), Francesco Trifogli (art), Cris Peter (colors)

The Story: Talk about selling out your fellow humans…

The Review: The biggest failing in Hinterkind’s debut was a lack of context.  Although Edginton had produced a fairly potent combination of fantasy quest, action-adventure, and post-apocalyptic survival, there didn’t seem to be much unifying substance in the joints between these genres.  Consequently, Hinterkind has come across less like an original story and more like an assemblage of discrete fictional parts.

Slowly, however, Edginton begins to thread these parts together.  We had assumed that these mythic creatures, officially called “Hinterkind” (as opposed to, say, mankind), came part and parcel with “the fall” mentioned last month and were in some way responsible for the current state of human affairs.  That assumption proves false when Prosper and Angus, after dealing with a troll, indicate it’s the first time they’ve ever seen or heard of one.  If the Hinterkind weren’t the cause of the fall, then where do they come into the story?
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