
By: Robert Kirkman (writer), Greg Capullo (pencils), Jonathan Glapion & Todd McFarlane (inks), FCO Plascencia (colors) & Richard Starkings (letters)
The Story: Now a fully trained agent of the agency, Haunt goes out on his first real mission.
What’s Good: There’s a lot of like about this comic. After a first story arc that was sometimes clumsy as this title tried to find its feet, it has really gotten rolling and turned into an espionage comic with a super-powered twist. One of my favorite things in comics is seeing personal growth (or at least change) from the characters and Daniel (the human half of Haunt) has come a LONG way from the cigarette-smoking, prostitute-“visiting” guy we met in issue #1. As was said in Full Metal Jacket: He has been born again hard. So, getting to see him kicking ass on his first real mission for this mysterious agency was a very fulfilling moment.
The story also brings us back face-to-face with Haunt’s main nemesis and leaves us with a classic comic cliffhanger that has me very eager to read issue #10 next month. This comic is now top-of-the-stack material.
And the art is just awesome if hyper-detailed and unafraid depictions of violence are your thing. I’m not a weirdo who gets off on the images of gutted bodies we get to see in this comic, but I do like to see art that goes for “it” (whatever “it” may be). Capullo and his inkers are pulling no punches. When Haunt chops a bad guy in two, it isn’t just a blurry mess of red. You could almost do a human anatomy lesson on what we see here. It won’t be to everyone’s taste, but I really appreciate unafraid art. If I want quasi-censored art, I can read a Marvel or DC book.
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Filed under: Image Comics | Tagged: Comic Book Reviews, Dean Stell, Fco Plascencia, Greg Capullo, Haunt, Haunt #9, Haunt #9 review, Image Comics, Jonathan Glapion, review, Richard Starkings, Robert Kirkman, Todd McFarlane, Weekly Comic Book Review | 2 Comments »


