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IDW reveals three new G.I. Joe series

When IDW Publishing announced they had reached a deal with Hasbro to plan a re-launch of the G.I. JOE comic book franchise, they kept their mission plans secret. But now, with the impending release of the kick-off issue, October’s specially priced G.I. JOE #0, it’s time to discuss the plans in detail.

G.I. JOE #0, a $1.00, 24-page comic being released next month, will debut three new series launching in early ‘09. The issue contains three stand-alone five-page stories unique to the #0 issue, as well as character sketches and commentary from artist Robert Atkins, previews of upcoming covers, and interviews with the new G.I. JOE creators. The issue features two regular covers, one from Dave Dorman and one from JonBoy Meyers, as well as two special incentive covers from Atkins and a wraparound image by Ben Templesmith.

As to the content of the stories themselves, well, so far, the only news announced to fans has been the return of acclaimed G.I. JOE writer, Larry Hama and the addition of artist Atkins. While Hama is indeed back in the fold, he’s returning as part of a larger action team that will present these three initial comic book series in which G.I. JOE and COBRA are fully revitalized and re-established for a new generation of fans.

The first title to come storming out of the gate in January will be the singularly titled G.I.JOE, written by Chuck Dixon and featuring art by Atkins. This title moves ahead in the timeline from Hama‘s series and looks at the fledging G.I. JOE organization as it explores an all-new threat, a shadowy organization that is first introduced to the team in a #0 issue story. Dave Johnson (100 Bullets) will provide covers for the series, as will Atkins. The first issue features a special wraparound variant cover by superstar artist Gabriele Dell’Otto (Secret War).

Larry Hama will be heading up G.I. JOE: ORIGINS, a series that re-envisions the G.I. JOE team for a new generation. Hama will be putting his great strength of blending strong characterization and action storytelling, honed over decades of writing these characters, to effective use in looking at the formations of the G.I. JOE organization and just who the characters on the team really are. Hama will be joined on this series by artist/colorist Tom Feister (Ex Machina). Each issue will come with two regular covers, one by Andrea Di Vito and one by Feister himself. The series launches in February.

Finally, launching in March will be the third round of this initial salvo: G.I. JOE: COBRA, a four-part miniseries written by Christos Gage and Mike Costa, with art by Antonio Fuso, and covers by Howard Chaykin (American Flagg) and Fuso. This series provides a unique look at the new status quo for the primary threat in the G.I. JOE universe. The series views the sinister COBRA organization from a ground-floor view as a familiar G.I. JOE team member seeks to infiltrate Cobra and learn their inner workings.

In addition to these titles, IDW will be launching comics that lead into next summer’s G.I. JOE live-action major motion picture from Paramount Pictures and Hasbro, as well as deluxe reprints of past fan-favorite tales. Details for both these projects will be released soon.

G.I. Joe #0 (item code AUG08 4120, a 24-page, $1 issue, will be available in October. G.I. Joe #1 launches in January 2009; G.I. Joe: Origins #1 debuts in February 2009; and G.I. Joe: Cobra #1 premieres in March 2009.

G.I. Joe: America’s Elite #35 – Review

By Mark Powers (script), Mike Bear, Mike Shoyket, Pat Quinn (art), and Jean-Francois Beaulieu (colors)

It’s probably a little too late to start reading G.I. Joe: America’s Elite (the series is ending next month), but as I always say, better late than never! Issue #35 is part 11 (of 12) of the “World War III” story line that’s been touted as one of the best Joe stories ever told. Since I’m only familiar with the early issues Marvel put out in the 1980s, there’s not much for me to compare it to (unless you count the TV show, which I’ve seen countless times).

One thing I’ve noticed is how mature this story is. It’s G.I. Joe all grown up, and the war they’ve been fighting with Cobra feels like there’s a lot at stake. The preface is Cobra’s been starting skirmishes around the globe to weaken all the superpowers’ armies. With global defenses spread thin, Cobra Commander unveils a maniacal plan to detonate nukes in Antarctica and the Amazon, creating an ecological catastrophe on a global scale. With Joe forces in disarray, a last ditch effort is hatched to push the remaining forces into the heart of Cobra’s facilities to shut down its communications and higher level technology, while smaller Joe teams go to disarm the nukes.

It’s a wonderful concept that carries a lot of urgency – it’s just too bad I’ll have to wait for the Omnibus to come out to read what I missed. As a stand alone issue, I think I came in at the wrong time. There’s absolutely no character building going on here – and there shouldn’t be! This is the climax of the battle, and everything comes to a head. There’s so many battles taking place concurrently that I found myself getting confused a couple of times. And I’m not sure how regular readers will feel about this, but I thought things wrapped up a little too conveniently and quickly. From what I’ve gathered, Cobra has been very smart thus far, and suddenly, it’s all fallen apart.

The art serves the issue well. I was able to make out most of the Joes by their trademarked designs, though there were a few characters I’ve never heard of before. The storytelling is excellent – the team goes to work producing 22 pages of non-stop action with little cohesion lost. The only thing that feels a bit off is the coloring, which feels a bit rough around the edges at times. But for the most part, the overcoloring and use of “blooming” gives the book a nice “anime” look to it.

I may have come on to this title a bit too late, but I had fun with what I was given. Cobra Commander’s got one more trick up his sleeve and I’m anxious to see what it is. (Grade: B-)

– J. Montes

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