
By: Christy Marx (story), Aaron Lopresti (art), Hi-Fi (colors)
The Story: Amy just wishes her mother and aunt would quit playing these mind games with her.
The Review: If you cornered me into identifying the reason why Amethyst and Gemworld remain such popular concepts after all these years, I’d say it’s because they just naturally hold a wealth of storytelling potential. If every gem represents a different civilization, and you have dozens of different gems, then you’re basically giving the writer a chance to develop a plethora of cultures, histories, and political relationships from whole cloth.
In other words, Marx has her work cut for her. So far, she’s done a respectable job showing the different talents of the various Houses without forcing the characters to just stand around, explaining everything. Instead, the details pop up organically through the plot. House Citrine is a kingdom of recorders, House Turqoise includes some highly talented weavers*, House Onyx seems purely mercenary (ready to aid and attack the same House by request), and House Amethyst evidently produces some quality portal-crystals.
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Filed under: DC Comics, Reviews | Tagged: Aaron Lopresti, Amethyst, Amy Winston, Beowulf, Brian Reber, Christy Marx, DC, DC Comics, Grendel, Hi-Fi, Jesus Saiz, Sword of Sorcery, Sword of Sorcery #2, Sword of Sorcery #2 review, Tony Bedard | 2 Comments »
