
By: Geoff Johns (story), Doug Mahnke (pencils), Christian Alamy, Keith Champagne, Mark Irwin, Tom Nguyen (inks), Hi-Fi (colors)
The Story: Two guys in the jungle with a pack of criminals on their tail. Someone say, “Reality show!”
The Review: Hero team-ups have gotten so common these days that in some cases, it’s rare when a title doesn’t have a guest appearance by some crimefighter or other. Hero-villain team-ups, on the other hand—those still have a little novelty to them (not counting any Batman and Catwoman business, since she’s technically more of an antihero anyway). Usually, the only time you have heroes and villains on the same side is against a massive threat to all parties.
So would you classify Sinestro and Hal’s misadventure here as a hero-villain team-up? Would you really? I suppose technically you can make an argument that Sinestro only harangues Hal into helping him because the breakdown of the Green Lantern Corps and the establishment of some unknown, supposedly superior “third army” in its place could threaten Sinestro’s egomaniacal plans for how the universe should be run. It’s no coincidence Hal calls him out on his belief that he’s “always right.”
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Filed under: DC Comics, Reviews | Tagged: Black hand, Christian Alamy, DC, DC Comics, Doug Mahnke, Geoff Johns, Green Lantern, Green Lantern #10, Green Lantern #10 review, Hal Jordan, Hi-Fi, Indigo Tribe, Indigo-1, Keith Champagne, Mark Irwin, Sinestro, Tom Nguyen, William Hand | Leave a comment »