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Dynamo 5 #18 – Review

By Jay Faerber (Writer), Mahmud A. Asrar (Art), Marcio Takara (Art), and Ron Riley (Colors)

Some Thoughts Before The Review: While I found the last issue of Dynamo 5 to be enjoyable, it really didn’t amount to a whole lot. As with the other hit or miss chapters of the third story arc, the character work was strong, but the overarching plot seemed to be moving at a snail’s pace. With that in mind, I came into Dynamo 5 #18, hoping that the series could regain some of the momentum that made me enjoy the first two trades so much.

The Story: A team of super-villains targets the “new” Dynamo 5 team in an effort to destroy Tower City’s last line of defense. During the ensuing battle, the mysterious Vigil’s identity is revealed. Meanwhile, a disappointed Maddie Warner looks to re-establish herself as the guiding force behind Captain Dynamo’s children so that Tower City can be protected.

What’s Good: I am usually against splitting up art duty for a standard-sized issue, but Mahmud A. Asrar and Marcio Takara (with Ron Riley’s help) do a pretty good job making the book look consistent and visually entertaining. Takara’s cartoony style isn’t quite as impressive as Asrar’s more detailed work, but it does a nice job of filling in the dynamic action sequences. As for the story, it sets up the arc’s conclusion well while bringing a slightly darker edge to the series.

What’s Not So Good: While it is good to see the series finally getting back on track, I can’t help but feel disappointed with how fast and predictably the issue reads. The whole thing just feels like a very standard “heroes being overwhelmed” story that offers few surprises and very little plot advancement. Also, while I suppose the Vigil reveal is something of note, I am fairly certain every Dynamo 5 fan saw it coming months ago.

Conclusion: Dynamo 5 #18 is a solid chapter in a good series, but not exactly the shot in the arm I was hoping for. Most of you will be better off just reading this arc as a trade because, quite simply, too little happens from issue to issue.

Grade: C

-Kyle Posluszny

Dynamo 5 #16 – Review

By Jay Faerber (Writer), Mahmud A. Asrar (Art), and Ron Riley (Colors)

I got hooked on the Dynamo 5 series by reading the first two trades. Realizing I couldn’t possibly wait months for the next book, I started hunting for the individual issues. Now, a few months later, I have come to the realization that Dynamo 5 is simply better read as a trade.

First off, let me just say that there is nothing technically wrong with the latest issue of Dynamo 5. The “new” team is entertaining, the artwork is fantastic, and the always reliable Jay Faerber continues to write impressively well-rounded characters. The problem is that when considered alongside the last few installments, it becomes apparent that very little has actually happened since the team disbanded months ago. Tower City is still a mess, the Dynamo kids are still at odds with one another, and I find myself wondering if maybe the creators are beginning to run out of steam. While I have no doubt that the team will eventually get back together, I am beginning to wonder if I’ll even care at that point. Sure, there are a few plot threads that continue to hold my interest, but currently the story is severely lacking momentum.

If you have been buying the series as it comes out, as I have, you might just want to pick this one up as well. It is a fun read and actually moves the plot forward a little bit (not enough, but still…). All others would be better off just waiting till this arc is collected into one book. I have a feeling it will be much more entertaining that way. (Grade: C)

-Kyle Posluszny

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