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Green Lantern: New Guardians #26 – Review

By: Justin Jordan (writer); Brad Walker and Geraldo Borges (Pencilers); Drew Hennessy, Marian Benes, and J.P. Mayer (inkers); Wil Quintana and Hi-Fi (colors)

The Story: War has come to Paradise. Just remember, no hitting…

The Review: I don’t think that it’s controversial to say that I found last month’s issue of Green Lantern: New Guardians to be, by far, the best in the title’s run. Justin Jordan came out of Lights Out with purpose, defining who Kyle was in this brave new universe while crafting an excellent sci-fi adventure. In short, it was pretty impressive. So now that question is: can he live up to it? The answer is ‘kind of’.

If I had to describe this issue in a single word, I think I’d choose uneven. Despite the pathos that Nias-2 brings to the story, his unclear power set and refusal to press important issues limit his effectiveness as an antagonist. Often his dialogue feels fairly generic but his conviction is clear throughout and when Jordan give him a stronger line – “I would kill them a billion times over for one more moment with my wife, my children” comes to mind. Most of the characters suffer from this as well, but Kyle, Carol and Nias-2 being the standouts. Kyle proves a particular problem, as his attempts to empathize with both sides fail to provide any workable ideas of their own. He rarely gets beyond, ‘what happened to you was horrible’, opting instead to repeat it in many different ways when ‘I know right’ is not forthcoming.
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Green Lantern: New Guardians #24 – Review

By: Justin Jordan (writer), Brad Walker (penciller), Drew Hennessy with Marc Deering & Ryan Winn (inkers), Wil Quintana (colors)

The Story: Remember when Kyle Rayner became Ion and had access to nearly god-like power? Well, if so you’ll appreciate the irony when he has to take on Ion and five of his business associates. Have fun there, fella…

The Review: You know what I’ve been aching to see in my Green Lantern comics? Heroes arguing reasonably. With five Lanterns representing one gender of one species of one continent of one planet, you’d think that there’d be more of an attempt to distinguish them from one another. Though Hal’s thick-headedness definitely outweighs his heroism in this issue, it’s really nice to see reasonable disagreement among the corps.

Justin Jordan does a fine job of writing a tense and exhilarating aftermath moment. Though it’s pretty much just a bunch of Lanterns and rocks floating in space, the first three pages of this issue feel suitably meaningful.
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Avengers: The Initiative #20 (Dark Reign) – Review

By Dan Slott & Christos N. Gage (Writers), Steve Kurth (Pencils), Drew Hennessey (Inks), and Matt Milla (Colors)

Some Thoughts Before The Review: Avengers: The Initiative #20 marks the end of Dan Slott’s run with the series. While it’s a bit sad to see him go considering how consistently entertaining the series has been since the very beginning, I have no doubt that Slott’s writing partner, Christos Gage, will effortlessly continue to carry the torch as The Initiative heads into Dark Reign. Time to find out if Slott leaves the series with a bang or a whimper.

The Story: The twentieth issue of Avengers: The Initiative is all about setting a course for the future while addressing a few things from the past. Translation? There is a hell of a lot going on at Camp Hammond. Here is just a taste of some of the plot points dealt with in the book: Hank Pym confronts the loss of his wife and his absence head on, the Shadow Initiative gets a new mission and a new leader as the identity of Mutant Zero is finally revealed, the Skrull Kill Krew deals with the consequences of its actions, and Ant-Man gets something of a promotion. There are a few more plot points as well, but I don’t want to mention everything in order to avoid spoilers.

What’s Good: As usual, Dan Slott and Christos Gage do a fantastic job juggling a cast of dozens without missing a beat. I could go on and on about the character work, but if you have been following the series (or have read another of my reviews for the series), you know how good the writers can be. And they are at the top of their game in this one. Couple all that good stuff with several intriguing plot developments and you have one heck of a good read.

What’s Not So Good: There are only two things about the issue that I consider to be a negative. The first is that the reveal of Mutant Zero’s identity is a bit of a letdown, especially considering that the character isn’t exactly a major player (or at least hasn’t been for a while). The second is that the artwork, while fine enough and totally serviceable, isn’t exactly noteworthy in any way, shape, or form.

Conclusion: Avengers: The Initiative #20 is a prime example of why I consider the series to be one of the best that Marvel puts out. If you haven’t checked it out already or bailed during Secret Invasion, now would be a great time to get on board. The character work is fantastic, the artwork is almost always strong, the storylines are compelling, and the impressive size of the rotating cast always keeps the series feeling incredibly fresh and unpredictable.

Grade: B+

-Kyle Posluszny

Avengers: The Initiative #18 (Secret Invasion) – Review

By Dan Slott & Christos N. Gage (Writers), Steve Kurth (Pencils), Drew Hennessey (Inks), and Matt Milla (Colors)

The Story: The Skrull Kill Krew continues to go state-by-state eliminating all the Skrulls that have infiltrated the Initiative program. Meanwhile, Ant-Man continues to spy on a group of Skrulls as he tries to figure out some way to get the information he has learned into the right hands.

What’s Good: As always, it is a blast watching the creative team on this series play in the Marvel sandbox that is the Initiative program. The Skrull Kill Krew storyline provides the perfect opportunity to feature a variety of characters, provide some interesting reveals, and show loads of classic superhero action. Simply put, this is a fun book that makes the most of the Secret Invasion framework.

What’s Not So Good: Although most of the artwork is well-done in this book, it lacks the kinetic energy and vibrant colors that this story is known for. While not exactly deal breakers, the visual hiccups (like weird facial expressions) and muted colors keep this one from being all that it can be.

Conclusion: Avengers: The Initiative is at its best as a series when the creators truly embrace the concept of the Initiative program. That is exactly what is happening in the Secret Invasion issues and I really couldn’t be much happier with the result. Visual complaints aside, this is one of the best Invasion tie-ins on the stands.

Grade: B+

-Kyle Posluszny

Secret Invasion: Who Do You Trust? #1 – A Review

Secret Invasion: Who Do You Trust? is an anthology, gathering together vignettes that concern the Secret Invasion, but didn’t fit in any of the regular books. As anthologies have always been since the first publisher crawled from the Precambrian sea, it’s an uneven mix—with A-listers, B-listers, and some folks I didn’t think were on any list at all.

Going from worst to best (IMHO):

Marvel Boy: Master of the Cube by Zeb Wells (Writer) and Steve Kurth & Drew Hennessey (Artists)
Who is this guy? Seriously. I first encountered him in the Young Avengers/Runaways miniseries. I didn’t like him then, and this story gives me no reason to reassess my opinion. For a character with the stupidest name and the ugliest costume in the Marvel Universe, he sure has a more-badass-than-thou attitude. The Skrulls invade the superhuman detention center—the Cube—that Marvel Boy has taken over, and Marvel Boy fights back. That’s the whole story.

Agents of ATLAS: The Resistance by Jeff Parker (Writer) and Leonard Kirk & Karl Kesel (Artists)
The 1950’s Avengers versus the Skrulls. A minor skirmish, but I enjoyed the contrast of these stupid old characters in a desperate modern setting. The best thing about this story is that the Agents hand the aliens their heads (in one case, literally). With the rest of the Marvel superheroes getting their asses kicked right now, it’s a nice change of pace.

Agent Brand: In Plain Sight by Mike Carey (Writer) and Timothy Green III (Artist)
This is a relatively subtle piece, one that requires a little thought… and when you think, you remember that the Trojan Horse is from the Odyssey, not the Iliad… but no matter. Like Hawkeye, I dig a woman with green hair and lips. Agent Brand, agent of SWORD, is assigned to the Peak, to watch over the various alien ambassadors stationed there, and she knows something is up with that shifty Skrull, but she just can’t figure out what it is. Until, of course, it’s too late.

Captain Marvel: Farewell by Brian Reed (Writer) and Lee Weeks (Artist)
This story is basically a bridge to the Secret Invasion from the Captain Marvel miniseries, and it has the same feel, the same moral ambiguity. Captain Marvel (who, as we learned in the mini-series, is actually just a Skrull who thinks he’s Captain Marvel) tells the Skrull army he wants to help their invasion by taking on the Thunderbolts. What are his real motivations? Does he want to do the right thing? And even if his intentions are good, will he end up making things better, or worse?

Wonder Man and the Beast: Seems Like Old Times by Christos N. Gage (Writer) and Mike Perkins (Artist)
This one harkens way back to when David Michelinie was writing the Avengers. During the Skrull/Avenger/dinosaur fight, Wonder Man and the Beast are separated from the others, and have to fight their way out of a cave filled with King-Kong-style giant insects. The problem is, it’s the modern Wonder Man, but the old, pointy-haired, devil-may-care Beast from the 80’s, and either one of them could be a Skrull. While the Beast takes this all in stride, Wonder Man’s discomfort is apparent from the beginning. He misses his old buddy, but he can’t trust him. Unlike most of the others in this anthology, this story doesn’t lead into anything bigger. It just takes two interesting characters and puts them in a unique situation that causes them to play off one another. Which is what every good vignette should do.

(Grade: B)

– Andrew C. Murphy

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