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Red Robin #26 – Review

By: Fabian Nicieza (writer), Marcus To (penciller), Ray McCarthy (inker), Guy Major (colorist)

The Story: Boomerang, you should know better than anyone: what goes around, comes around.

The Review: Boy, what to say about Captain Boomerang?  Conceived during an “anything-goes” era of comics, his stubborn fixation to his weapon of choice in lieu of any other skills or powers made him one of the wackier buffoons from the Flash’s rogues gallery.  He gained some prestige recently for a featured role in Brightest Day, but the story for which he’s most famous is almost certainly his murder of Jack Drake, father of then-Robin Tim Drake.

This incident brought about major changes in Tim’s life, including his adoption under Bruce Wayne’s name, and likely led to his current identity as Red Robin.  It’s thus fitting that for this final issue, Tim turns his eye on the man that arguably catalyzed his second life as a character.  Up until Identity Crisis, Tim had been thoughtful and intelligent, but resistant to the idea of becoming anything like Batman.  These issue shows things have definitely changed since then.

All of Tim’s schemes bear the Red Robin stamp of mindboggling foresightedness, but this last one takes the cake as he predicts, with stunning accuracy, the unpredictable: human nature.  Yet even at his most serious, Boomerang remains a simpleminded man (Batman remarks, “But you knew…Harkness would only make one decision.”), so manipulating him probably isn’t the hardest task in the world, but that doesn’t take away from the impressive number of variables Tim moves with meticulous precision to push Digger to seal his own fate.

All this chess-like play, just so Tim can get his revenge on his father’s murderer and still claim he kept his hands clean.  This just confirms his entrance into that murky area that frequently plagues Bruce’s methods, but in some ways, Tim’s actions this issue indicate he’s actually more entrenched in gray than his mentor.  Batman certainly has bones to pick with a lot of folks, but he’s not the type to carry out a personal vendetta with such painstaking obsession.
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The Flash #7 – Review

by Geoff Johns (writer), Scott Kolins (art), Brian Buccellato (colors), and Sal Cipriano (letters)

The Story: As Captain Boomerang has a meeting with the Reverse Flash, his back-story is explored.

What’s Good: At the very least, Geoff Johns gets an A for effort on this one, as he works his butt off to put as much emotion, heartbreak, and hatred into this retelling of Captain Boomerang’s origins.  There’s a sense of trauma and a building up of seething anger that works quite well.  This issue does wonders in making the reader actually care about Digger, which is crucial given his position in Brightest Day.  It brings the reader close to Digger, and that’s certainly a good thing.

Johns does a decent job of making Digger’s life follow the track of a boomerang; that being that everything comes back or comes full circle, often violently.  It’s a nice way to structure the issue and plot Digger’s emotional trajectory.  That said, Johns plays it fast and loose with this structure, which means that it’s only ever a subtext and never becomes overbearing.

The end result is a character that is still most certainly a bad guy, no questions asked.  That said, he’s the sort of bad guy that’s comprehensible and human, even if there aren’t many shades of grey.

Moreover, Johns, through focusing on Digger, manages to write a Brightest Day tie-in where the Brightest Day stuff doesn’t feel out of place and doesn’t detract from the comic or distract from its actual story.  Instead, Brightest Day fits well here, forcing an otherwise small-fry villain in Captain Boomerang to look at the bigger picture.

Johns also does a fantastic job of writing the Reverse Flash, who is nothing short of pure evil.  It’s nothing particularly overt or detailed in his dialogue, only its tone.  While Thawne may be a bad guy like Digger, he’s far less human and clearly functions on a different level.  Praise is also due to Scott Kolins, who does an absolutely fantastic job illustrating the Reverse Flash, making him seem downright demonic, which really went well with Johns’ dialogue.
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The Flash #6 – Review

by Geoff Johns (writer), Francis Manapul (art), Brian Buccellato (colors), and Sal Cipriano (letters)

The Story: The Flash goes on trial and tries to settle the score with Top.

What’s Good: I remember a little over a year ago, when I lived in the UK (Bristol to be exact), having a conversation about Geoff Johns with a Forbidden Planet staffer. He said that he enjoyed Johns’ work because, while it was rarely overly cerebral, he could always rely on Johns for “good old fashioned superhero stories.”

As this issue wraps up this Flash relaunch’s first arc, that really stuck in my head regarding this month’s installment, and this new Flash series in general, because that’s exactly what this book’s strong-point is. This issue ties everything up in a “good, old fashioned superhero story” sort of way and yet, while this means it doesn’t re-invent the wheel, in typical Johns fashion, it also doesn’t feel phoned in or uninspired. In fact, the book feels incredibly lively, exciting, and downright gleeful. It may be just your average superhero story, but that only makes Johns’ own excitement all the stronger and all the more infectious.

Breaking it down into its components, there’s a lot to like here. The action scenes are great and Johns does a really great job in making Top and Flash’s dialogue flow amidst and among the fighting, no small feat given how explosive the battle actually is. Johns also does surprisingly strong work on Top, creating a villain who believes the reasons behind his actions to be totally rational, even though those very reasons are so absolutely absurd to everyone else. Despite this, Top never comes across as exaggerated in his lunacy.

Johns also handles the whole time-traveling thing fairly well, which could’ve gone horribly awry given how much this issue is centered around changing the past. It’s all kept as simple as possible, never really leading to any big head-scratchers, while also opening the door for some light ruminating over the Renegades’ MO that works quite well. The fact that this reflection occurs in a conversation between Barry and Iris only makes it better, as the Iris/Barry dynamic has been one of the strongest, and warmest, aspects of this series.
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The Flash #5 – Review

by Geoff Johns (writer), Francis Manapul (art), Brian Buccellato (colors), and Sal Cipriano (letters)

The Story: The Flash and Top try to stop the Rogues from unleashing the Mirror Lords while the Rogues and Renegades to battle.

What’s Good: Despite my feelings to the contrary during the first couple of issues, I’m really starting to warm up to this whole Rogues/Renegades plot.  The involvement of Captain Boomerang, Top, and the Mirror Lords have imbued the story with a needed life.

Top in particular continues to be an asset this month.  He gives the otherwise bland Renegades personality, giving us an individual character to latch onto.  There’s also something rather cool about seeing Barry Allen team up with a Rogue lookalike.  While I can’t go into things too much for fear of spoiling the issue, Top is most definitely a star this month and is just as much fun to read as he is to see in action.

And really, between the giant Mirror, the Rogues, the Renegades, and Captain Boomerang, there’s a lot of action this month.  There’s a feeling of total mayhem that lends the issue quite a bit of excitement, truly making it feel like the penultimate issue of a story arc.  There are explosions and desperation aplenty, and as a result, this ends up being a pretty fun ride.

Of course, Francis Manapul again deserves his due on this end, as his art really defines this new volume of the Flash and is a good chunk of why it’s as much fun as it is.  Manapul’s action scenes and his depictions of speed are fantastic, and his illustrations of the Rogues’ powers in action are no different.  Seeing the Weather Wizard conjure a cyclone is magnificent and when it combats a spinning Top, it’s all the better.

Speaking of Weather Wizard, I liked how Johns gave him a moment to shine this month.  It’s these little moments that show how great Johns is when it comes to dealing with the Rogues.  While the rest of them don’t have big moments like Weather Wizard does, each of them maintains a distinct and uniquely villainous voice.
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The Flash #4 – Review

by Geoff Johns (writer), Francis Manapul (art), Brian Buccellato (colors), and Sal Cipriano (letters)

The Story: The Flash battles Captain Boomerang in downtown Central City and learns the secrets behind his future murder of Mirror Monarch.

What’s Good: I think part of what marks out this issue is the sense of wonder that is present in the depictions of the Flash’s powers.  It shows Johns’ love for the character and it’s creative in a way that evidences that Johns has thought quite a lot about the Flash’s super-speed.  Johns and Manapul, together, are masters at depicting the Flash’s powers, putting Barry in positions that allow for cool feats and ridiculously awesome demonstrations of his speed.  The result is truly awe-inspiring, at one point resulting in a double-page spread that got an audible “holy shit” from me.

The battle between Captain Boomerang and the Flash feels every bit like the classic duel between old foes that it is.  Johns is doing a great job at building the character back up.  I also enjoyed Boomerang’s feeling out of sync with current events, always trying to catch up after being out of the loop; this only makes him a more appropriate nemesis for Barry, given Barry’s own recent struggles.
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