
By: J.H. Williams III & W. Haden Blackman (story), Trevor McCarthy (art), Guy Major (colors)
The Story: Batwoman and Co. do some major cramming for the big Batman test.
The Review: Batwoman is not the first person to attempt the takedown of Batman, but she is the first hero to do so. This means a very different kind of approach to the task than that you typically get from his villains. Their plans are usually born out of years of direct experience with the Bat, meticulously plotted and conspired, with the intent to kill. Batwoman has the uglier task of taking in Batman alive without ever having fought him face-to-face.
With that in mind, if she’s actually going through with this, then she and her team will require a lot of prep-time to defeat the absolute master of it. No better way to start than by cornering his enemies first, which is a challenge in itself—or, at least, it should be. Honestly, you expect far more resistance from Bane than what you see here, even if he’s cut off from Venom on an island and facing two well-equipped* opponents. But given how much ground Williams-Blackman have to cover in this issue, maybe they can’t afford as much of a Bane-fest as they’d like.
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Filed under: DC Comics, Reviews | Tagged: Bane, Batman, Batwoman, Batwoman #22, Batwoman #22 review, Bette Kane, Colonel Kane, D.E.O., DC, DC Comics, Guy Major, Hawkfire, J.H. Williams III, Kate Kane, Maggie Sawyer, Trevor McCarthy, W. Haden Blackman | Leave a comment »










