• Categories

  • Archives

  • Top 10 Most Read

DC Universe Presents #0 – Review

By: Too many to list—check out the review.

The Story: The Return of the Canned.

The Review: For a showcase title, a #0 issue presents an interesting question, doesn’t it?  How does one choose an origin story for a series open to all origin stories?  I suppose not choosing is one answer.  As annuals and the ambitious but ultimately unsuccessful Weird Worlds prove, comics don’t handle multiple features well, at least not if you want to get some substantial, serious reading out of them.  DC’s definitely pushing it with five pieces stuffed in one issue.
Continue reading

Blackhawks #8 – Review

By: Mike Costa (story), Cafu (pencils), Bit (inks), Guy Major (colors)

The Story: When the day’s flying is done, every bird must go back to its nest.

The Review: Just a few days ago, I noted in my review of T.H.U.N.D.E.R. Agents #6 that with Nick Spencer going off that title, I didn’t really believe there was any title that could really take its place.  Upon reflection, I may have overstated things a bit.  After reading this issue, I firmly believe that Costa might have, given some more, written turned this series into such a title, which makes its cancellation all the more tragic.

From the first issue I ever read, I noticed and greatly admired Costa’s sprightly writing, which has a similar combination of wit and intelligence as Spencer’s.  Even with tons of exposition being exchanged, he keeps the pace breezy, making sure each bit of information comes through a logical part of the dialogue.  He also knows the right timing to throw in a smart joke and break up the tension (“Attila wet his pants.”  “My nervous system was being short-circuited!”).
Continue reading

Blackhawks #7 – Review

By: Mike Costa (writer), Cafu & Carlos Rodriguez (pencillers), Bit (inker), Guy Major (colorist)

The Story: A “Keep Out” sign is pretty meaningless when you fly a plane into it.

The Review: It goes without saying that getting cancelled would not count among the top ten experiences of your life.  For any creator who cares about his work, there’s the heartache, of course, not only from the realization his baby has no support, but also from the fact he won’t get to see that baby grow up.  Also for anyone who cares about his work, he now has the difficulty of trying to wrap up at the last second stories he hoped would play out for a while.

What you often get is a mad scramble to draw the act to a close and finish with a bang, much like you do in this issue.  There’s a clear feeling of haste throughout, as Costa must rely on heavy exposition, much more than he’s done in any issue I’ve read of him thus far, to speed the action toward its climax.  Hence Lincoln’s narrative spiel taking the Blackhawks from their shaky recovery from a direct attack on their turf to their de facto final mission, all within five pages.

At any rate, Costa disguises the blistering pace of the issue pretty well, using a combination of lively dialogue (“Those guys are firing carbon-fiber needles at 3,000 meters per second…You were briefed to stay out of range!  They dissolve from friction after 4,000 feet.”  Canada: “How much math am I supposed to do here?!”) and meticulously timed action sequences, throwing in a few slow-mo panels to break up the rush just before you get overwhelmed.
Continue reading

Blackhawks #6 – Review

By: Mike Costa (writer), Cafu (penciller), Bit (inker), Guy Major (colorist)

The Story: The moment you let the media in, everything goes to hell.

The Review: Remember how last month, in Voodoo #5, I mentioned that I hate research and I don’t keep up with the news as well I ought?  To make it clear, that applies to the comic book biz, as well.  So it probably shouldn’t surprise you to learn that two weeks after picking up Blackhawks for the first time and enjoying the heck out of it and looking forward to following it diligently, I discovered that it’s on the chopping block.

To be frank, having only just leaped onboard, it’s hard to get too choked up about the loss, but I’m feeling some pangs, nonetheless.  Costa won me over almost instantly with his smart, nuanced writing last issue, and he continues to impress here.  The opening is almost an exercise in how to deliver an action-packed scene, convey the necessary exposition, and make it all sound natural and lively.  In just a few lines of dialogue, you know exactly what’s going on with the creepy-crawly hive mind of robots, and you also get some great character bits (asked if he can land a plane with power, Canada replies, “Girl, I could land a brick.”).

Costa can also tackle complex political and social issues credibly, without dumbing down the ideas or going over the top (see Jimmy Palmiotti and Justin Gray in Freedom Fighters).  The discussion between Blackhawks spokesperson Mr. Schmidt and the U.N. representatives over the team’s mission is a perfect example.  Costa renders the debate over emerging technology and society’s ability to absorb in a very well-balanced fashion, though colored by Mr. Schmidt’s dry rebuttals to the pointed questions he receives:

“Change is destructive, yes, but are you really trying to avoid what our future is supposed to be?”

“Well, maybe out future is ‘supposed to be’ some supervirus wiping out 98% of the population and leaving only those naturally immune.  Would you suggest shutting down our epidemiology centers and stopping scientists who work on cures?”
Continue reading

Blackhawks #5 – Review

By: Mike Costa (writer), Cafu (penciller), Bit (inker), Guy Major (colorist)

The Story: Dogs on a satellite!  Hm…doesn’t have quite the same ring to it, huh?

The Review: Can you believe it’s been just about half a year since the new 52 premiered?  At what point do I stop calling it “new,” I wonder?  Anyway, quite a few titles I collected at the beginning have fallen by the wayside since then, so of course I’ve been scoping around for new ones to pick up in their place.  Blackhawks was one of those I heard quiet praise about, and once I saw Cafu switch over from Grifter, I knew I had to at least give the series a shot.

In any case, the Blackhawks, much as it’s weird to say so, is one of my favorite properties, or at least the concept of them is.  Now that the vast majority of heroes in comics have superpowers of some kind, it’s actually kind of a big deal to have a team composed of nothing more than ordinary humans demonstrating extraordinary aptitude in their particular skill-sets as they take on the big baddies of the world.

And that they certainly do in this issue, facing head-on the big momma of them all, the aptly named Mother Machine.  Like most mothers, this villainess is ruthless in her desire to take her charges under her wing.  To chastise the Blackhawks for their disobedience, she lays on all kinds of punishments: “I’ve also shut down the oxygen compilers and internal heaters.  You’ll slowly start to smother, but in the hours it takes for that to happen, you’ll also gradually freeze.  Or else, you would, except…I’ve just disengaged [this satellite] from orbit.”  What’s hilarious is she sees this grim experience or joining her as a fair choice.
Continue reading

FanExpo 2009 Recap

Last weekend, I attended Fan Expo 2009 in Toronto, Canada, a convention featuring science fiction, comics, anime, horror, and games. I paid the most attention to the comics stream (obviously) and attended panels by five publishers and sat in on two sessions by Len Wein (creator of Wolverine, some of the New X-Men, Swamp Thing, etc). Here’s what I pulled out of it, straight to you, hot off the presses.

    Aspen MLT Inc

Frank Mastromauro, Peter Steigerwald, Joe Benitez, Micah Gunnall, Mark Roslan, Alex Konat, Dave Wohl and Marcus To did the A to Z of Aspen comics. It’s hard to believe that Fathom is ten years old and finishing its third arc, and that it’s got a movie deal. Soulfire, Aspen’s other flagship book, is five years old. Aspen has lots of other great titles on the go, including Dellec, Shrugged and especially Executive Assistant Iris. Part of this year’s business strategy will be to do more trades so that fans can easily catch up on their books as new story arcs come out. Executive Assistant Iris also seems to be laying the groundwork for other executive assistant books and stories that would really round out that milieu.

    Marvel Digital panel

Joe Quesada showed off the Spider-Woman and Astonishing X-Men motion comics. This was the first time I’d seen either one, and I was impressed, but not sold of the medium. I asked a question about the business model, and they’re using access to motion comics through iTunes sales as a platform to reach new audiences. Smart idea, I hope it works. My only question here is, since when did Jessica Drew get a British accent? Maybe I missed something in Secret Invasion.

    DC Universe Editorial Presentation

Dan Didio and a big DC contingent talked shop for an hour and answered questions from all comers. One of the most interesting things I found about this was the focus that DC is doing on each of its eight cornerstone franchises. The franchises are obviously Batman, Superman, Green Lantern, the Flash and Wonder Woman, as well as the three team franchises: the JLA, the JSA and the Titans. One question that came up was “Where’s the love for Aquaman?” Didio diplomatically and rightly pointed out that Aquaman was never really that popular (same with Hawkman). Sure, they both have fans, but they don’t have the same draw as the flagship characters. Neither has the same sort of unambiguous, iconic image in the public’s eye that someone like Batman does. And, with a cast of characters as large as DC has, it makes sense to focus on a few flagship brands, make them really good, so that you can do more stuff with the people and characters and situations around them. I think it’s a great decision and I was pleased to hear that Wonder Woman was part of the lovin’ too.

    Cup o’ Joe

Joe Quesada took us on a review of the Marvel universe, but mostly answered questions. One of the most important things for me, personally, was hearing the news about Marvel’s submission policy for people who want to write for Marvel. That was why I went to the con, and I was pleased that I was able to talk to C.B. Cebulski afterwards to get more details. In the session, I asked Joe a question about the Immortal Iron Fist, and how I thought it was a really quality book, but since it didn’t hold the readers in numbers to justify keeping it around, what could they have done differently creatively? There were also plans for Danny Rand after the current Immortal Weapons miniseries. They called it a cooling off period to build up anticipation. I hope it works. IIF was a brilliant series. Someone else asked a question about Dr. Strange, and I was glad to hear that Marvel had plans for him as well.

    BOOM! Studios

BOOM! Studios really gave the impression of being dynamic and on the go. They’re hitting new markets, acquiring licenses left and right, looking at new distribution systems, and putting out quality books. Very impressive… They rightly pointed out the sales successes of Irredeemable and Unknown, and especially the artists that they were able to pull in who wanted a chance to work with Mark Waid. Everyone should be keeping an eye on BOOM!

Design a site like this with WordPress.com
Get started